witchbottles
Forum Guru
ok scen allows 1 sqd equiv and any SW set up with it to be HIP. you deploy the sqd to 2 HS. one HIPs in the treeline with LOS across to the other side of the plain or city block or whatever. The other mans the mtr in an out of LOS location adj hex to the spotter where the mtr is capable of firing from ( won't work in dense jungle, etc.). They BOTH remain HIP as the Mtr fires again and again. Of course, it won;t take too long to triangulate, just as it doesn't take too long to triangulate a HIP OBA spotter with a field phone, but the effects will get off 90% of the time before the enemy finds the location and does something about it.The problem exists with other HIP situations...
I try to stare at different places of the map.
Now, after a moment, an opponent will have some idea where the mortaring is coming from, anyway.
Put you 50* Mtrs on the interior rooftops of the back factory in RB, and the spotters on the rooftop edges, all HIP, across all that large debris / gully field at lvl 2. F#$%^&G beautiful setup , if you're the Russians.enemy finds you, dm the mtrs, pack em down the back door exits to the ground street level headed towards the river / Commissar's House and relocate!
Even better, do the HIP fire trick with 60* mtrs and IR rounds at night in KGP!.
( yeah, he MIGHT get to a posit where'd you'd have to lay a GF counter sooner or later, but in the meantime, lots of blind enemy with no one to shoot at!).
Read about someone doing a right nice WP smokescreen this way with the 3 60s and a spotter instead of an OBA mission. Its on my "to try" list in my La Glieze CG underway!
KRL, Jon H