Knowing we might have a little extra time, and planning on moving to Stalingrad and beyond for a while, we planned ahead to play AP122 Mechanized Sacrifice. Though not even close to being in Stalingrad, we had already played a bunch of Barbarossa scenarios and we wanted to try Board 78. Turns out that board never really came into play as most of the action took place on Board 13. Over the course of a year, I've played a few scenarios like this one. An armored push for EVPs with no real reason to stop and shoot. In all cases the exiting player won. This one was no exception. My friend pushed his Russians right in my face. He stopped only a few tanks and kept the rest in motion. My initial force was totally ineffective and I lost three of four by the end of turn 2. My Pz IIIs tried to stem the tide but it was no use. With all of his AFVs intact, I took out a few but not enough. The game got more exciting near the end with me intensive firing every chance I could, but I was overwhelmed by sheer numbers. All armor scenarios are not my cup of tea. This one was OK but I don't think it requires much tactics. For the Russians, move and stay in motion except for a small fire base. For the Germans, pick a line in the sand and hope your shots connect. My friend and I rate this one "meh", unless you're a treadhead - which we aren't. It also plays really fast so there's that...