So what scenarios have you played Recently?

Discussion in 'Advanced Squad Leader' started by Gunner Scott, Jan 26, 2008.

  1. Gunner Scott

    Gunner Scott Well-Known Member

    Jan 27, 2003
    Chicago, IL
    Hi-

    I'm sure there is a thread on recent playings but I did not feel like digging it up. Anyway, played the following scenarios so far this week:

    Blue Danube-
    This is one from Paul Kinneys Budapest pack and it was a real nailbiter as my buddy Bob's Hungarians tried to over to overcome the Russians defending a train station. This is a one board scenario with an RR overlay and a woods overlay. The Russians are defending with several squads and an ATG against an Hungarian force of Infantry and two SP guns. Great scenario!

    Keckskemit Clash-
    Another Scenario from Paul Kinneys Budapest pack with the Russians Attacking with 18 1st line squads, 10 T-34's and Air Support which enters on later in the game. This scenario also uses Board FE1, a country side board with a few rolling hills, a very cool looking board indeed. Here also, the Hungarians are defending with two 41M Turan II's, two Nimrods, two Pz IVH's and Two 80L AA Guns along with 8 elite and 8 1st line squads. The Russians need to take buildings but at the same time try to keep their losses down to a minimum just because the Russian Losses get added to the VP total. In are first playing, the Hungarians lost, but that was due to a bad set-up on my part. We are trying it again, and man, this is just alot of swirling melees going on, lots of death and destruction on both sides. Key things to remember in this scenario is that your 80L AA guns are heavy flak, so even though the Russian air support aint around, you can still fire at those Fighter Bombers in your prep fire phase. The Nimrod has that sturmgranit ammo for its MA, so dont forget about it when those russian tanks approach looking for an easy kill.

    Meyham-
    A Glenbo special from his ESG 3 pack. Another cool scenario where the Russian are defending and attacking to keep the Germans from gaining some buildings or taking the board 51 level four hill's. Fun but tough on the Russians I think due to having to deal with four different VC's IE, the Germans win by killing the Russian Armor or taking the level four hill hexes on board 51, or taking the stone buildings on board 40 or exiting AFV's and some squads off the board. Still, lots of fun.

    So what have you played?


    Scott
     
    Last edited: Jan 26, 2008
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  2. SamB

    SamB Shut up and play!

    Played two scenarios Tuesday night.

    First, Lennin's Sons - I had the Germans and my opponent (rusty from lack of play) conceeded after three or four turns. He might have still had a chance, but he had to go and felt that i was winning.

    Then I replaced someone else and we restarted Commando Schenke (they had played two turns at the same time I was playing my first game). I took the Germans and blew through the defense. I was doing much better than the previous German player and at about midnight or a little after the Russian (a relatively new player) conceeded. I felt there still a long way to go, but a very enjoyable evening playing.

    Tuesday game night was completely enjoyable. Now I have the new Le Franc Tireur in hand and VotG coming, so I'm looking forward to next week.
     
  3. chris_olden

    chris_olden Surf Nazi

    Jan 29, 2006
    Room 429
    ASide from playtesting my scenarios for various projects,
    I've only played one scenario recently(last night...);
    I played "War of the Rats" from SK#1.
    It was a fun little scenario.
    Since my opponent was a sort-of newbie(hey Scott!), I took
    the Russians, who were defending.(the ROAR is ever so slightly
    pro-German, but not enough to give the Russians the balance)
    We had a good game, that was in flux until the first to the
    last turn when the German's final push was KO'd by the
    "ad hoc Shock platoon" re-inforcements.
    Really reminded me of playing an SL scenario; in a good way!
    co
     
  4. Pitman

    Pitman Well-Known Member

    Jan 27, 2003
    Columbus, OH
    I played 5 scenarios at Winter Offensive last week.

    1) RotR playtest scenario The Kindness of Strangers
    2) RbF scenario Tempest at Tombe (weird little scenario, but I won :) )
    3) Critical Hit scenario Across the Berezina (fun)
    4) Annual/Beyond Valor scenario Commando Schenke
    5) Kakazu Ridge scenario The Gorge (the ROAR for that possible dog didn't get any better, I can tell you) :)

    The CH scenario (uncredited) was probably the best, other than my own of course. :)
     
  5. Doug Kirk

    Doug Kirk Active Member

    Feb 2, 2003
    Columbia, MO
    Since New Years:

    Pinching Patton
    Morire in Belleza
    The Bears of St. Denis

    All good and worthy of playing.
     
  6. Sparafucil3

    Sparafucil3 Well-Known Member Staff Member Moderator

    Oct 7, 2004
    USA
    Since the first of the year:

    • They're Coming! D17 American Won
    • The Legrew Maneuver SP150 German Won
    • Miracle at Sinagoga RPT16 British Lost
    • Soldiers of the 62nd Army DB054 Russian Won
    • Another Tricky Day TOT33 British Lost
    • Counterstroke at Stonne A66 French Won
    • Khopka's Crossing VotG3 German Won
    • Indian Sacrifice NEWS14 German Lost
    • Before Nightfall STONNE1 French Lost
    • Lousy Crossroads HP 2 German Lost
    • Pavlov's House VotG14 Russian Lost
    • Playtest scenario
    • Playtest scenario
    Keeping with a disturbing trend of losing more winning but I am having a ton of fun. -- jim
     
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  7. scottf2

    scottf2 ASL addict

    55
    Jan 17, 2008
    Sacramento, CA
    I've played War of the Rats (Starter Kit S2) three times in the last three days.

    The first time I played against Chris Olden, who posted above (Hey Chris!) and that was my first ASL(SK) game in about 18 years - it was a blast. I went home and immediately ordered the full rulebook and Beyond Valor. My favorite moment in the game was when I was about to attack with "Sgt. Olden" and Chris says "That's me..." and I said "Oh yeah, he has the same name" and then realized it was because the counter was named after Chris :)

    Today I played the same scenario twice more against Dave Story (once as attacker and once as defender). Another great learning experience - both Chris and Dave were great teachers and very patient with my fumbling newbie-ness - thanks guys!

    Playing the same scenario three times, against two different players, was a great way to start to figure out how the game works, and the great variety of options available. I got whupped severely each time, but learned something new (lots actually) in each game.
     
  8. chris_olden

    chris_olden Surf Nazi

    Jan 29, 2006
    Room 429
    hey Scott,
    You played a good game!
    Looking forward to the next one.
    Maybe try a couple more SK scenarios...then move
    on to ASL.
    "FIghting Withdrawl" is always good!
    co
     
  9. Honza

    Honza The Art Of Wargames Silver Supporting Member

    Dec 30, 2005
    Oxfordshire
    Hello Mark,

    May I ask what "RotR" stands for? (Its one of your own I guess.)
     
  10. M.Koch

    M.Koch GRENADIER TD Silver Supporting Member

    Sep 4, 2004
    Germany
    Played two games this year so far

    RB7 The Red House
    Lost as the Russian...nice Stalingrad night scenario

    RPT17 Hetzer Hunters
    Won as the American...fun to play, immediately action guaranted
     
  11. Houlie

    Houlie CEO of HoulieDice (TM)

    Nov 15, 2003
    Minnesota, USA
    I have had a nice start to the year in the fun category:

    CH167 Warlord's Estate - Lost as Chinese (I set up too spread out; was shut down in my movement the first two turns by the Japanese FB; conceded the victory building too soon. Add to that, all against a very skilled opponent)
    Stonne9 Shooting Gallery - Won as the Germans (a quick playing game that was very close on that gorgeous Stonne map)
    CH151 Race For Freedom - Won as the Germans (the Germans must react quickly to pen the Polish cavalry hoarde)
    Stonne1 Before Nightfall - Won as the Germans (Another good game with the blazing buildings causing some additional tactical challenges -- especially for the French)
    SP141 Broken Beek - Won as Americans (intersting VCs - as the American must, as The Clah would sing "Should I Stay or Should I Go?")

    Looking forward to many more games!
     
    Last edited: Jan 27, 2008
  12. Gunner Scott

    Gunner Scott Well-Known Member

    Jan 27, 2003
    Chicago, IL
    Hi-

    Playing PK's The Highest Value from his Budapest pack. We stopped on turn 5 and will continue on today. another very fun scenario with the Germans attacking with 21 squads along with a few tanks including a captured T-34M43, a Pz Jg38 and two StugIIIG's. The Russians have 18 squads, good SW allotment and four T34M43's and one SU-100.

    So far it is touch and go just because both of us are down to one tank left, me with a T-34 and Bob with a Stug IIIG. I think I am about to lose mt T-34 this turn just because there are a few German Squads within one hex of my lone T-34 and I'm sure they are ready to pounce with PF shots.

    The funniest and perhaps saddest part of the scenario was when Bob put an op fire counter on one of his guys in a building one hex away from the SU-100, that way he would not suffer backblast penalties when he made the attempt to PF the SU-100. At the same time, he managed to get a squad adjacent to the SU-100, I fire but depleated my HE Ammo, SU-100 has an HE 7 and I rolled an 8. <bummer>

    Bob then looks for a PF, a six, pinned, Bob looks for another one, six, squad breaks! So The Germans had to do it the old fashioned way, go into CC. Bob rolls a five on the ATMM check, but was still able to take out the SU-100! The dead tank is in ZM4.

    Heres a link:

    [​IMG]



    An awesome scenario indeed!


    Scott
     
    Last edited: Jan 27, 2008
  13. Honza

    Honza The Art Of Wargames Silver Supporting Member

    Dec 30, 2005
    Oxfordshire
    Scott you should try reading your own post! I'm scrolling back and forth like a yo-yo. :clown:
     
  14. Gunner Scott

    Gunner Scott Well-Known Member

    Jan 27, 2003
    Chicago, IL
    Ha ha-

    Thats the whole idea!

    Scott
     
  15. BruceC

    BruceC Flitting Birdie

    499
    Aug 24, 2004
    Maine
    Since the 1st,

    Playtest DftB Commandos Hold Fast [as British won, as Germans won]
    WaR13 Aus Der Traum [as US won]
    MP11 Vulcans Forge [as Germans won]
    J111 Prussian in Flames [as Germans won]
    KE4 Panzers to the Rescue [as Russians won]
    Playtest new project [ongoing vs Chas A]
    " " " [ongoing vs Dave C]
    Currently doing MP 11 again [vs Carl Nogueira this time].

    All of these scenarios are worthwhile, the game with Carl has had some memorable moments. On turn 1, Mr Nogueira thought to share some demolition supplies with my troops in HtH melee. However, I think his 'engineers' were actually failed suicide bombers, they rubbled their bldg on top of themselves. :laugh: Funny as he\\, he took it like a man. Great game, great opponent.

    Now I gotta get into ROAR and post these...

    B-
     
  16. Pitman

    Pitman Well-Known Member

    Jan 27, 2003
    Columbus, OH
    Ruins of the Reich, which will be a Schwerpunkt Rally Point pack. The theme is that all scenarios are sent in the last few days of the war in Europe, in May 194.
     
  17. Gunner Scott

    Gunner Scott Well-Known Member

    Jan 27, 2003
    Chicago, IL
    Should'nt be called Ruins of the Roman Empire?



    Scott
     
  18. Pitman

    Pitman Well-Known Member

    Jan 27, 2003
    Columbus, OH
    Man, you start sleeping with Mavis Beacon and all of a sudden everybody is on your case.
     
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  19. Tork

    Tork New Member

    May 1, 2004
    Foxboro, MA
    A German victory in 'Vulcan's Forge'?? Well done! Great scenario, but I don't think I've seen the Germans pull out a win in a number of exposures. Any good stories from that??
     
  20. BruceC

    BruceC Flitting Birdie

    499
    Aug 24, 2004
    Maine
    A CH by Steve A. with his first MOL-P shot on Jim's 150 SP gun was a highlight, then later, Jim captured that same weapon and despite it's +4 TH DRM was able to return the favor by burning a Soviet tank with it. We were watching the Pats crush some hapless team so was slightly distracted. The Russians were very laid back, more interested in chili, bratwursts and other refreshments.

    I had some Germans in the factory [big one up top] to stall him, brought more up to make an appearrance of hostility and he brought considerable reins up there. I bailed and backed out, forming a line to protect my rear VC bldgs, which he never tried to attack. I sent most of my assault troops to the bridge to contest the Sov advance there. Meanwhile, Jim Dostie, a guy I've played ASL/SL with since it came out, had the southern Germ force and made good the loss of those VC hexes in that big factory up top by pushing through several VC bldgs at the bottom of the map. Easier than it should have been, but this happens with teamplayings with football on the tube...

    B-
     

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