jwb3
Just this guy, you know?
On Saturday, another game of Continental Express (which I should add is a pretty simple filler game, nothing more... but also cheap and portable).
Also two games of Between Two Cities, which I may or may not have mentioned before; each player is drafting city tiles to build two cities, one with the person to his left and one to the right. Person whose worst city has the highest score wins, to discourage you from tanking one city to win with the other. Neat concept and fun although after only three plays I'm starting to see possible limits to its long-term replay value.
A game of Stone Age with an expansion that adds fifth player and some cool "bone" jewelry, plus a merchant mechanic which uses it, and a bunch of other little additions. It seemed like a good expansion, though since one of the players had analysis paralysis, it's hard to say whether the additional stuff added smoothly to the base game or slowed it down excessively.
Maybe something else, I can't remember. And at the end of the evening I watched some of Codenames but didn't take part.
Some games others were playing included Aquasphere, Eclipse with the latest expansion, and Marco Polo -- which I keep seeing people playing, but have not tried yet. Oh, and Patchwork got another rave review.![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
John
Also two games of Between Two Cities, which I may or may not have mentioned before; each player is drafting city tiles to build two cities, one with the person to his left and one to the right. Person whose worst city has the highest score wins, to discourage you from tanking one city to win with the other. Neat concept and fun although after only three plays I'm starting to see possible limits to its long-term replay value.
A game of Stone Age with an expansion that adds fifth player and some cool "bone" jewelry, plus a merchant mechanic which uses it, and a bunch of other little additions. It seemed like a good expansion, though since one of the players had analysis paralysis, it's hard to say whether the additional stuff added smoothly to the base game or slowed it down excessively.
Maybe something else, I can't remember. And at the end of the evening I watched some of Codenames but didn't take part.
Some games others were playing included Aquasphere, Eclipse with the latest expansion, and Marco Polo -- which I keep seeing people playing, but have not tried yet. Oh, and Patchwork got another rave review.
John