Proff3RTR
Elder Member
Cheers Paul, that was what i was looking for, a good detailed opinion of the game. I have all the stuff downloaded so to be honest as i have it set up on VASL there is no real nned to buy the box set now, even if I could. I have played the first few turns of the Armour game and it was very basic. Not sure if I will invest to much in this little badger as I have clearly got loads on my plate with ASL & Panzer Grenadier to keep me ticking over, and learning Fighting Formation GD.Played a couple of the smaller scenarios. the basic game is too basic for an ASL player you will be disappointed in the level simplicity. If you feel you can comfortably add the advanced rules in your first playing I'd do so. We never went back to it after those first few games although had always intended to. After 2-3 games it isn't much to base an opinion on but the armour side feels more 'detailed' than ASL, the infantry less so. we didn't get around to adding infantry but given the size of the rules section it clearly contains a fraction of chapter A.
I would definitely play it again. The original core game has been OOP for some time and continues to languish on the GMT P500 reprint schedule despite an rapturous reception when first published. Copies are hard to come by on the secondary market and generally very expensive. Don't even think of getting a copy from the US postage will be astronomical. :crosseye: Huge amount of 'heft value' in the box as all the data cards are on heavy duty card. the Allied module AFV graphics are a bit too 'wishy-washy' and lack sufficient definition for my tastes.
AFV's are on large 1" counters and all are back printed. I eventually stored them in plastic coin pocket pages. One counter a pocket. made sorting for set up a breeze. :smoke:
Paul
many thanks for your time
Perry