Gunner Scott
Forum Guru
Played another DTF scenario called Death to Fascism with my Axis dudes winning handily by turn 6. My Axis dudes hunkered around the Board 17Z village, so it took the poor Russians three turns to reach and engage my Axis guys for the victory buildings. If you play this as the Russians, remember the Romanians get PF capability and since they are Elite, the full squad can check for PF's with a -1 on the dr. My opponent forgot and it costed him a T-34. I had my 76 ART piece covering my right flank and used the trenches to cover road crossings, so when ever the Russian armor had to cross a trench, that forced them to take a bog check along with soft ground mods. The Wire I used to cover my right flank. The game went to turn 6 with the Russians falling short 3 buildings, my opponent thought about using his Armor to freeze up Axis nests of resistance but the fear of losing armor and increasing the VC number to take more building put him off from using such tactics. I kept my Stugs safe and in the corner of the map away from his tanks so as not to give him a chance to reduce his building VC number. A good generic action and one where I think the Russian can win by being aggressive with their armor because once the Romanians are frozen or have a burning wreck in their hex, it will make it easier for the Russians to take most of the buildings they might need.
Scott
Scott