Last night Christian B. and I completed our playing of A107 The Red Wave. It was pretty epic!
After a quick count of potentially exiting units, I had to abandon the 24 VP exit option by the start of my Turn 4. The loss of one tank and my Commissar (to keep our brokies moving) pretty much killed that option. So it was all about taking all stone buildings in the center of the board 42 village. Christian's SS were solidly holed up, with only one fatal error - 3 squads and one 8-0 were stacked in one building, instead of spread out.
To take out this magnificent strongpoint, my T26 was the only option, so I drove it into the building, where it Bogged. Only one of the three SS squads passed their PAATC and the one that did could not destroy it (needed a 6 CC DR). This allowed my Communist horde to close in....still leaving big risks for the CCPh.....but to my shock I rolled Snake Eyes on my best Advancing Fire shot (8+2), which broke the ENTIRE stack of 8 morale fascists.
No Quarter was invoked and Christian's OB shrank from 6.5 to 3.5 squads in one single moment. Delightful (if hardly deserved).
Things were now looking up for me, but there was more ASL action to come. The SS held two more stone buildings, one with a 2-4-8/HMG/8-1 combo and one with a LMG-toting squad. In the last SS Prep Fire Phase, the HMG went on a MAGNIFICENT ROF tear, firing 6 or 7 times, rolling several 3 and 4 IFT results. This broke 5 of my MMC, most of them in stone buildings. I was grateful for the fixed Covered Arc rule or he may have just mowed down another 2 or 3 squads in another direction. However, during this firing frenzy, one of his 3s triggered a 1 Sniper, which broke his ONLY other squad holding a building.
In my final Turn I could therefore concentrate all available resources against the HMG freak. In good style, I managed to Encircle them, hit them on an Intensive Fire shot from the T26, rolling Snake Eyes on the 4 FP IFT result - mortally wounding the leader and pinning the HS. My Soviets then rushed in and finished them off in CC of the last Turn....
In a way this is a great scenario for two quite uneven opponents, where the experienced player takes the Russians. To make this scenario anywhere near competitive, you would need to add at least one T26 to the Russian OB (so the Exit VP remain a possibility even after loosing one tank to the ATR or INF gun). But we had great fun with it......the change of Orchards into Shellholes is a huge transformation for board 42 - should be done more often...... even if Shellholes are the Magic Terrain of ASL (making foxholes look like jumping castles).