Just got done with this...Just played ON - 9 with Mike S.. Very nice scenario, with interesting developments. Germans need to advance to a village, clear it and then move to the exit against a British Defender. The interesting part for me (that I screwed up) is how to manage at best a INF gun, a 80mm Mortar and an AA that will start the scenario "in the back". Moreover, there are few AFVs to play with. And of course few British ACs entering as reinforcement. I would like to blame only my bad luck for having conceded at Turn 3, but I definitely made three big mistakes (one is the set up of the Guns as mentioned before). I would definitely replay it. As first scenario of Operation Neptune, I really enjoyed (again, a part some Italian words/curse that were heard here and there during the game...). Thanks Mike!
It's a good design with Odds & Ends AFVs on both sides and a ROF Fest with many 3 ROF weapons. SSR takes the hill off and makes it a plain level fight on 4b and the Victory Point Reinforcement trigger keeps the British in it. Smoke usage and wind direction need to be on the frontal lobe when playing. Would take either side, may be the best scenario in the pak.