GeorgeBates
Elder Member
Thanks for the attribution, John. So Jim is a playtest leader, or is he also on the design team?Jim Akins, the esteemed President for Life of the SoCal ASL Club (may his staff never diminish) is the 'I' in this quote.
Thanks for the attribution, John. So Jim is a playtest leader, or is he also on the design team?Jim Akins, the esteemed President for Life of the SoCal ASL Club (may his staff never diminish) is the 'I' in this quote.
All of the aboveThanks for the attribution, John. So Jim is a playtest leader, or is he also on the design team?
that is correct, there are no plans on this at the moment beyond picking it up once other higher priority projects have been delivered to their respective representatives.Thanks, Jon. Safe to say it's not in the pipeline?
Brian, PM sentNarva '44 is still "out there" but on the shelf. Need to find better info on the fighting but in English there is very little--especially from the Russian sources. If anyone has sources for me to check, please let me know. Regardless, this is still a project worth pursuing but it will need more time for R&D.
The CG is sound, but getting enough info for scenarios is what is holding up this project.
Updated with correct spelling. Thanks.Jeff is coordinating the playtests of the stand-alone scenarios. Jim Aikens is overseeing the CG playtests with the SoCal ASL Club dudez.
So, based on other source information I've compiled over the years, here are some updates to the OP:
We can add Matt Zajac (who has actually walked the battlefield) to the list of scenario designers.Slaughter at Ponyri
•Action on the north flank of the Kursk salient, July '43.
•(CG map)
•[•Designer/Honcho] -> Pete Shelling
•[MMP Playtest]
•[•HASL module]
• this from somewhere: Ponyri is more than well along. Pete Shelling and Chas Smith have put together scenarios (9 from Pete, 2 from Chas) - so that ought to catch everyone's attention.
Thanks, Pete. I have updated the original post. Please keep us posted when the project hits submission.And the total number of scenarios now in various stages of playtest for Slaughter at Ponyri is close to 15 (not all will likely make the initial product, but we have a great mix to choose from, and a few follow-ons possibly for a future Journal.)
Interesting. The latest revisions make it sound like Rotterdam is going to end up as a full-blown HASL, instead of just being included with a Journal issue as Chas had previously suggested.Updated with David Meyler's latest statements on Rotterdam.
Thanks. It's always in the last place you look..."Flames in Hatten" per the Winter 2016 Update on MMP's website.
I've enjoyed testing these. I haven't found a bad one yet.And the total number of scenarios now in various stages of playtest for Slaughter at Ponyri is close to 15 (not all will likely make the initial product, but we have a great mix to choose from, and a few follow-ons possibly for a future Journal.)