Pitman
Forum Guru
The problem with doing WWI at the ASL level is that the squad was not the tactical unit of maneuver. At the start of the war, the company was the basic level of tactical maneuver. As some nations evolved their tactics, it began to be the platoon, but basically only by the end of the war, and only in a few armies (German, British, etc.) did you begin to see the sort of squad level tactics that were the hallmark of most WW2 tactical combat. As a result, any WWI system based on ASL would either have to drastically modify ASL or would basically be extremely unrealistic. If I were designing a WWI tactical game, I would base it primarily on the company level, with provisions for certain nationalities to use platoons beginning in, say, 1916 or so.