sdennis
Elder Member
I appreciate the pdf, but I did already have that and nothing in there answers this "destroyed bridge in a one hex wide esteros" question.
Wading is only used in shallow-OCEAN, IIRC.A US shallow-OCEAN is crossing the Pasig River...common sense says Wading rules should apply.
D'oh!Wading is only used in shallow-OCEAN, IIRC.
So Amphibians move into/through the Pasig River, per Section D16.
No rubble.I appreciate the pdf, but I did already have that and nothing in there answers this "destroyed bridge in a one hex wide esteros" question.
Y’all could reissue the COWTRA shirts as a good reminder PerryNo rubble.
COWTRA.
No rubble is created. The destroyed parts of the bridge disappear under the water. Once any Manila bridge is destroyed no crossing can be made via that route. Need a boat or amtracs.So if I convince myself that destroying a bridge in the one hex wide canals, leaves Rubble (as it is not DEEP), how do you play this combo terrain?
A fordable river that has Rubble in it...
Can tanks still enter it albeit slower than on the original bridge?
Can infantry now advance into it, NOTE: they are not allowed to advance into a fordable hex normally...
East to West....no rulebook handy at work but it should be in there.It may be in the rules...can't find it though...
What direction is the Pasig River current flowing?
Disregard...slow current = No Drifting
Happy Birthday Sarge!!!No rubble is created. The destroyed parts of the bridge disappear under the water. Once any Manila bridge is destroyed no crossing can be made via that route. Need a boat or amtracs.
eASLRB said:D16.2 Amphibians engage their land movement rate when moving from a Water Obstacle to a land hex and vice versa. Amphibians may use a combination of their amphibious and land MP in the same MPh; ... the land MP loss is one-third for those amphibious vehicles with a water mode MP rate of 3 ...
D16.23 Amphibians must check for Bog (8.2) in waterline hexes when moving from Water Obstacle to land hexes.
At High Tide the elevation would in reality not be the same...even though LOS is still drawn to Level -1.One further question: Going to 4Q39 is crossing to a higher elevation hence the 5 MPs. If there was a seawall on 4Q39 the cost would only be 3 (1 for Q39, 1 to cross the wall, and only 1 for the elevation change (SF 6.21, it is high tide). The elevation change is the same so why the lower cost to cross the wall? .
You might want to take another look at CG17 Watercraft. Page SF31 top right column.LVT4's seem to be a nice option to purchase in the CG's. There not being a Seaborne Assault, I see no rule causing their recall once they move to Hinterland, or unload. I'm thinking pro's to using them are, they can serve as halftracks, moving troops around quickly, and then eventually can be abandoned taking their 3 mg's out dm which can be used in future CG dates ( although the HMG's need to pass a roll to do so ). The con's would be they are vulnerable to the small caliber IJA gun's due to their size and low AF and are not retained into the next CG date by rule. As discussed above, with the tide during the day being high, its not MP costly to move over the seawall that lines the Pasig. My thoughts as I prepare for CGIV.