KhandidGamera
Member
Nice work.I've done some work on individualized types of aircraft for ASL. The MG values are pretty simple to calculate (MG's 1 FP each, .50 cal's 2 FP each, etc). I also discovered that the square root of the bomb load in pounds can be used for the IFT (or IIFT) column that the bomb attack is on (a 500 lb bomb attacks on the 22 or 20 column, a Ju 87D with a average load attacks on the 43 or 36+ column).
The trouble I ran into was trying to determine the defnsive modifier the plane gets when fired on. I just haven't got the right combination of speed, armor/toughness and size to come up with a good formula. When I do though, I will post it on my website.
If anyone wants the MG and bomb load values for the 150 or so planes I've done so far, just let me know and I'll send you a pdf.
Never mind, here is a link: http://www.cavalcadeofwhimsy.com/wargaming/asl/ASL_aircraft.pdf
Sure shows how some planes are a whole lot nastier than others in terms of strafing power.
Some of the higher than 36 bomb ratings with (1) as range: wouldn't some of these lay down bombs more like a linear FFE, over say 2 hexes.
Assume that's what's meant where there's a (2) then?
Wouldn't some of these by doctrine only be allowed to make one bomb run and then leave.
Even if we just had generic counters and a generic card display, for generic markers and draw from your stats as SSR on what markers to lay down on the card, be a lot more than what we have now.
Noticed there wasn't any twin engine bomber types for US, like B25, B26, A20, or better yet the A26, any plans to do them? Some of these much less likely of course being seen in ASL terms.
Also wouldn't the TBM/TBF and the Dauntless be appropriate for some cases in Pacfic?
My airpower story:
Playing, "In The Bag" as Germans, and losing several Panthers just to MG fire, before any bombs dropped, even when "protected" by Wirblewinds . . . I conceded shortly thereafter having had my game ELR go to -1 :OHNO: