Where is the post from Chas on CG tactics? I am starting CG 1 in a couple weeks as German.
(Chas Argent's 15th August post on the Facebook page [it has been posted elsewhere]; ... it has some sound advice)
I'm no expert, having played the bigger (5-date) Hatten CG only once, but these tips should serve as a good departure point if you're interested in giving the CG a try:
As the German:
• Mind your Panthers. You'll only ever get four; five scenarios is a long time and they are more precious than gold. Never allow them to be flanked. Remember, it's '45; even a few German HS can provide an intimidating screen.
• Make a plan on how far you think you'll need to get by the end of the 3rd scenario and expect to be counterattacked thenceforward. There are some good German Guns and Assault Guns available for this. So think not only in terms of which VC hexes you wish to Dominate but how you'll defend them for the win.
• The Graveyard/RR station area must be dealt with carefully. Depending on how you craft your plans, it can be a real brick wall to the Americans, but it also consumes German resources, so find a balance there.
As the American:
• In the early going, one word: Hellcats!!!!!!! They are incredibly dangerous and the German will have to sniff them out ASAP. But of course, they are also incredibly vulnerable.
• Buy time with the 42nd Infantry dudes as much as possible. Much better troops will be forthcoming but if the Rainbow Boyz [42nd Infantry Division] can give the Germans a bloody nose it can really pay off in the long haul.
• American reinforcements typically have farther to go so consider how you can transport Personnel whenever possible. Accordingly, you must consider how to keep clear and safe paths.
For both sides, OBA is tough but not impossible to employ. However, make sure you factor in "time of day" LV hindrances when you make your bids if you want to improve the odds of OBA success. And where you choose to put your Offboard Observers is critical, depending on your day's goals.