ASL Campaign Games are inherently better than scenarios

Nineteen Kilo

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Coming in very late to this discussion and I have not read all the posts.. don't have time.

But, re:

This is a part of the Campaign Game I find very unrealistic. Commanders at this level get units assigned to them; they have to perform the mission with why they got and are given by higher HQ. The can request suplemental forces but that does not mean they are granted. More often than not commanders are faced with inadequate forces to accomplish their tasks. Campaign Games don't reflect this.
Black Cloud has touched on something that I find rather odd, the very poster who is advocating CG's in this thread is bashing any ahistorical scenarios in one or two other threads currently.

It could be said that CGs are ahistorical by nature. Were the Germans idle on a certain day? Did the Soviets launch a night attack that day? Were any airstrikes conducted on a certain day? Was a company of tanks committed to the battle on a certain day? The answers in a CG could easily be Yes, Yes, Yes & Yes, but the reality might easily have been No, No, No & No.

BTW I'm not against ahistorical scenarios in any way, I've probably played Hill 621 as much or more than any other scenario.

Kev
 

Pitman

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A wargame does not force to retrace the exact steps of your historical counterparts; it gives you the situation and lets you make your own decisions. So your objection isn't really valid.
 

alanp

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Goat porn (and gay goat porn to boot).

I'm proud of you man :)

HASLs are the gay goat porn of ASL
Regular scenarios are missionary position with the lights off
MMP is the girl next door
CH is the desperate girl who'll shag anything if you smile at her. Or even if you don't. Boy do they put out, but it's for their satisfaction not yours.
HOB are the girl you slept with in college and remember only vaguely yet fondly
FF are the gorgeous swedish girls of ASL, blonde, beautiful but you know there must be something wrong with something so perfect.
SP girls remind me of your typical ASLer, lasts 2 minutes and is instantly forgettable
TOT are the neurotic American girls of ASL, the sex is amazing and esoteric but you'll never work them out
ESG you'd expect to see on a street corner swinging their handbags, shouting obscenities.
FE is the slightly retarded girl, grateful and keen for any attention, just watch out for the lisp
LFT is the hairy armpitted French girl of ASL, beautiful, exotic and dirty. She'll turn into the dutiful wife if you treat her right (or put her in a Journal)
Would you happen to be familiar with DYO?
 

Blackcloud6

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You are an experienced enough wargamer to know that players represent numerous levels of commanders, some wholly and some partially.
And I'm an experienced enough commander to know that no level of command has the luxury to pick and choose what forces to use like buying spices at the grocery. The current CG system gives the player way too much flexibility in choosing his forces whether he is playing the part of the division, regimental or battalion commander (likely the role being played between scenarios).

Then there can be some ahistorical choices too like, as an American in a CG do I spend points on artillery or tanks? When in reality, US commanders almost always had some form of artillery at their disposal be it Company 81mm mortars or 105 mm artillery.

It also reverses the tactical decision cycle. In a CG the player gets to tailor his force to the mission, where more likely the commander will be adapting the force to mission requirements.
 

Roadtogundagai

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What about my scenarios? :hissyfit: What type of girl am I? :hmmm: Be gentle with me. :shy:
The dirty crackwhore of ASL that you paid 5 bucks to shag in a drunken haze, and you now have a nasty rash all over your scrotum to remember her by. The little that you remember of the encounter results in nightmares that have you regularly waking up, screaming, in the middle of the night in a cold sweat.
 

Justiciar

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The dirty crackwhore of ASL that you paid 5 bucks to shag in a drunken haze, and you now have a nasty rash all over your scrotum to remember her by. The little that you remember of the encounter results in nightmares that have you regularly waking up, screaming, in the middle of the night in a cold sweat.
And that scream goes Loool-la, Lo, oooo, lo, la.
 

Psycho

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The dirty crackwhore of ASL that you paid 5 bucks to shag in a drunken haze, and you now have a nasty rash all over your scrotum to remember her by. The little that you remember of the encounter results in nightmares that have you regularly waking up, screaming, in the middle of the night in a cold sweat.
Ouch! A little rougher than I'd like but gentler than I expected. :thumup:
 

Tater

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And I'm an experienced enough commander to know that no level of command has the luxury to pick and choose what forces to use like buying spices at the grocery.
That can't possible be true because some commander some where decided which unit goes where. Otherwise they would never go.

Some commander somewhere decided the 6th Army goes to Stalingrad...the commander of the 6th Army decided which units attack where along the front...some commander of the division decided which divisional forces attacked with sector...etc, etc.

Some commander somewhere decided that company X, Y & Z would attack into factor are here. Oh, and as they launch the attack they will have armor and artillery support. We are also going to coordinate with our airsupport...etc, etc.

Some commander at some level is deciding who goes where because if it is left up to the individual trooper...they wouldn't move 10 feet from the nearest hot meal.
 

Nadir_E

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That can't possible be true because.....Some commander at some level is deciding who goes where because if it is left up to the individual trooper...they wouldn't move 10 feet from the nearest hot meal.
Agreed. As Fort said earlier, you're wearing different hats at different times during the CG process and lo and behold it's supposed to be the "fun" hat in each case. When putting together Edson's Ridge I tried to think of which resources were available within the Marine perimeter and what their commitment to the ridge would mean elsewhere (thinner lines, no reserves, etc.) and assigned CG VP to those decisions accordingly. The hope was to make the player 'sweat' the decision the same way Vandegrift / Edson / et al would have. It certainly wasn't just one layer of command being modeled in that process.

-N
 
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