We are now releasing VASL 6.4.0-beta4, which contains additional improvements beyond beta1.
Click here to download the 6.4.0-beta4 module.
Note this is still a test build so hold off if you're not comfortable swapping around your VASL modules.
All enhancements and fixes are listed below, including those from the 6.4.0-beta1 release.
Remember, we need your feedback to ensure that this module is ready to go as an official VASL release.
Download. Use. Comment.
Post your comments to this thread.
Thanks much for your help!
Doug
Enhancements
1. Improved sniper finder; now functions like broken piece finder (highlights snipers on map).
2. Draggable overlays; when setting up a game, rather than having to enter the overlay name and hexes in a dialogue box, you can drag them onto the map. Previous method still supported. To use this feature you must install a VASL extension. Download the extension here. For installation instructions for extensions, see the User Guide at VASL.info. Instructions for using the draggable overlays during game play are included in the extension and can be accessed via the Help menu in VASL.
3. Counter linking. You can link two counters together and display a line showing the link. Great for Guns and acquisition counters or firer-target pairs. To link: select any two counters, CTRL-ALT-L. Linkline will show. Click elsewhere and Linkline will disappear. Reclick one of the counters and Linkline will reappear. To end link, select both counters, CTRL-ALT-U.
4. LOS Checking for HASL maps; starting with the Red Barricades map, LOS checking is being extended to HASL maps.
5. LOS Checking for rooftops, cellars added; LOS can now be traced from rooftops and cellars for all multihex buildings on boards 1-75, including 1a-9b.
6. LOS Checking stays enabled regardless of cropping and/or flipping configurations.
7. Counters under a “?” now show as white (reversion to previous style due to popular demand).
Bug fixes
1. Improvements to LOS checking, especially with respect to depressions and cliff hexsides. Using UpArrow/DownArrow keys and CTRL-UpArrow/DownArrow to change level of target/firer in LOS check results now displays on opponent’s device as well. Plus, same keys can be used to switch LOS check from base hex to entrenchment if one is present in the hex. Entrenchment is “below” the base hex.
2. Versioning problems with Desert boards have been fixed. An extensive cleanup of board files has been done, which should improve speed and performance.
3. A problem with counters disappearing from extension windows has been resolved.
4. Several bugs causing VASL or VASSAL to crash were eliminated.
Known Issues
1. The stream terrain under the elevated road bridges on Board 13 will show as one level higher than it should be, plus LOS that passes through these bridge hexes may show incorrect hindrances.
Kudos and Credits
Thanks to:
David Sullivan for helping us find those Sniper Counters buried under stacks of stacks, for counter linking and for most of the bug fixes, with additional work by Zoltan Grose.
Allan Cannamore for conceiving of and implementing draggable overlays.
Carl Nogueira and Terry Gray for initial testing of LOS Checking in Stalingrad. Chris Doary for tireless rules explanations that helped me understand what the LOS code needed to do.
Click here to download the 6.4.0-beta4 module.
Note this is still a test build so hold off if you're not comfortable swapping around your VASL modules.
All enhancements and fixes are listed below, including those from the 6.4.0-beta1 release.
Remember, we need your feedback to ensure that this module is ready to go as an official VASL release.
Download. Use. Comment.
Post your comments to this thread.
Thanks much for your help!
Doug
Enhancements
1. Improved sniper finder; now functions like broken piece finder (highlights snipers on map).
2. Draggable overlays; when setting up a game, rather than having to enter the overlay name and hexes in a dialogue box, you can drag them onto the map. Previous method still supported. To use this feature you must install a VASL extension. Download the extension here. For installation instructions for extensions, see the User Guide at VASL.info. Instructions for using the draggable overlays during game play are included in the extension and can be accessed via the Help menu in VASL.
3. Counter linking. You can link two counters together and display a line showing the link. Great for Guns and acquisition counters or firer-target pairs. To link: select any two counters, CTRL-ALT-L. Linkline will show. Click elsewhere and Linkline will disappear. Reclick one of the counters and Linkline will reappear. To end link, select both counters, CTRL-ALT-U.
4. LOS Checking for HASL maps; starting with the Red Barricades map, LOS checking is being extended to HASL maps.
5. LOS Checking for rooftops, cellars added; LOS can now be traced from rooftops and cellars for all multihex buildings on boards 1-75, including 1a-9b.
6. LOS Checking stays enabled regardless of cropping and/or flipping configurations.
7. Counters under a “?” now show as white (reversion to previous style due to popular demand).
Bug fixes
1. Improvements to LOS checking, especially with respect to depressions and cliff hexsides. Using UpArrow/DownArrow keys and CTRL-UpArrow/DownArrow to change level of target/firer in LOS check results now displays on opponent’s device as well. Plus, same keys can be used to switch LOS check from base hex to entrenchment if one is present in the hex. Entrenchment is “below” the base hex.
2. Versioning problems with Desert boards have been fixed. An extensive cleanup of board files has been done, which should improve speed and performance.
3. A problem with counters disappearing from extension windows has been resolved.
4. Several bugs causing VASL or VASSAL to crash were eliminated.
Known Issues
1. The stream terrain under the elevated road bridges on Board 13 will show as one level higher than it should be, plus LOS that passes through these bridge hexes may show incorrect hindrances.
Kudos and Credits
Thanks to:
David Sullivan for helping us find those Sniper Counters buried under stacks of stacks, for counter linking and for most of the bug fixes, with additional work by Zoltan Grose.
Allan Cannamore for conceiving of and implementing draggable overlays.
Carl Nogueira and Terry Gray for initial testing of LOS Checking in Stalingrad. Chris Doary for tireless rules explanations that helped me understand what the LOS code needed to do.