WaterRabbit
Member
About BI
I played with BI for about 2 years straight. I was also playing about 4 days per week at that time. In many scenarios, BI never really changed anything since they were too short for either side to really loose ELR. On the main, BI doesn't really start in until a side has lost about 50% of its forces. At that point you usually have a +4 DRM (+5 losses, -1 ldr).
In most of the scenarios I played, the Russian player was on the short end of the stick for three reasons; (1) their ELR was initially lower, (2) they were on defense and German firepower is substantial, and (3) the Germans have the 2nd line intermediate step between 1st line and Conscript.
However, until a sides' ELR drops to 1 or lower things are still cooking. At an ELR of 1 (and 0 for sure) just about every Morale check seems to scum your units.
By the time ELR starts to drop, the scenario is usually decided. All the BI does is to reinforce that point. In this thread, Edison's Ridge CG, Jazz says he likes the variable scenario end because it keeps people from "doing silly-ass shit because they know it is the last turn of the scenario and they won't have to live with the consequences". This is what BI also does. The difference is that BI is based upon what is occurring in that game and not some arbitrary random influence.
So, BI rules are not about historical simulation per se. They are about keeping players from doing 'silly-ass shit'. It would difficult to determine if a scenario has been playtested with that in mind. However, if both side loose forces at about the same rate, BI probably will not unbalance a scenario. It is only in scenarios in which one side takes a preponderance of losses with respect to the other does BI have much of an effect.
That being said, BI will favor the German player more often than his opponent until German troop and leadership quality drop in 1945. I haven't played BI with American versus Japs, but I suspect it will really hit the Japs hard even with the -2 drm. I would expect they loose their first step at 60% losses. That could occur fairly early as well.
In general, if a side's ELR is 3 or better to begin with and they have two or more replacement steps BI doesn't look so bad. However, I would lobby against BI if I was playing the Italians since they have low ELRs and go to conscript in one step.
I played with BI for about 2 years straight. I was also playing about 4 days per week at that time. In many scenarios, BI never really changed anything since they were too short for either side to really loose ELR. On the main, BI doesn't really start in until a side has lost about 50% of its forces. At that point you usually have a +4 DRM (+5 losses, -1 ldr).
In most of the scenarios I played, the Russian player was on the short end of the stick for three reasons; (1) their ELR was initially lower, (2) they were on defense and German firepower is substantial, and (3) the Germans have the 2nd line intermediate step between 1st line and Conscript.
However, until a sides' ELR drops to 1 or lower things are still cooking. At an ELR of 1 (and 0 for sure) just about every Morale check seems to scum your units.
By the time ELR starts to drop, the scenario is usually decided. All the BI does is to reinforce that point. In this thread, Edison's Ridge CG, Jazz says he likes the variable scenario end because it keeps people from "doing silly-ass shit because they know it is the last turn of the scenario and they won't have to live with the consequences". This is what BI also does. The difference is that BI is based upon what is occurring in that game and not some arbitrary random influence.
So, BI rules are not about historical simulation per se. They are about keeping players from doing 'silly-ass shit'. It would difficult to determine if a scenario has been playtested with that in mind. However, if both side loose forces at about the same rate, BI probably will not unbalance a scenario. It is only in scenarios in which one side takes a preponderance of losses with respect to the other does BI have much of an effect.
That being said, BI will favor the German player more often than his opponent until German troop and leadership quality drop in 1945. I haven't played BI with American versus Japs, but I suspect it will really hit the Japs hard even with the -2 drm. I would expect they loose their first step at 60% losses. That could occur fairly early as well.
In general, if a side's ELR is 3 or better to begin with and they have two or more replacement steps BI doesn't look so bad. However, I would lobby against BI if I was playing the Italians since they have low ELRs and go to conscript in one step.