Step Reduction
I know the ELR rule kinda reflects this, but I always dislike
doing the math of the MC DR with the unit's ELR and trying
figure out the next approximate lower quality unit to replace it with.
I think all nationalites counters should have a
step-reduction system similiar to the Japanese.
Sure, it would take away the unique flavour of that
nationality in the ASL universe, but accounts I've read
of talk of all combat units being quickly reduced in numbers
from thier original unit strength in much a similar way,
except that that most nationalites will break sooner than
the Japanese under such losses. It seems in ASL a lot of
units can break and rally over and over again without really
losing unit integrity and strength. I never seem to get enough
snakes eyes to really KIA or K a unit. It appears in ASL that
it takes a lot of firepower to really reduce a unit effectiveness
with casulties.
I thought that maybe a new IFT chart (Boy, I know I'm opening
a can of worms saying that, so please go easy on me!) to
put in more K results--That way the new step-reduction counters
for other nationalies wouldn't be required. But then a K results
is a bit too much of a casualty reduction to reflect unit attrition
compared to a step-reduction. I'm sure there are a lot of good
reasons that I'm not aware of for the current sytem, both real
and practical in game terms. In any case, it's way too late, of
course, to redo the rule system and counters for step-reduction
for the ASL game system. It which would be too expensive and impractical.
But boy, when I play the Japanese, I really feel thier pain
as thier units keep getting degraded with casualties!