Great thread! here's the CVP summary for VOTG CGIV with me as German and Gary Mei as Russiadn.
14 Day
German Losses:
9 leaders with -5 modifiers, 3 crews, 25.5 squads, 2 AAhts, 5 Stugs (3 were recovered and repaired) ; 111 CVP (only 93 permanent CVP)
Russian losses:
8 leaders with -1 modifier, 38.5 squads, 4 crews, 6 guns, 5 tanks =149 CVP. (3 guns were captured as well as 1 squad so it was officially 149 CVP, but only 141 in units)
15 Day
German losses:
22.5 squads (including 5.5 assault engineers!), 5 crews, 3 leaders with -2 modifier, 4 Stugs, 10-2 AL, 1 AAht (it was already abandoned before it was burned, so only 3 cvp counted) ; 90 CVP
Russian losses:
28 squads (about 2/3 elite), 5 crews, 3 dugin T34's and 1 KV (crew survived), 4 leaders with -5 modifier = 101 CVP
During refit, the Germans lost 13 more CVP when a Stug was abandoned and crew eliminated in an escape attempt and 4 leaders with -3 modifier including a 10-2 were evacuated.
16 Day
German losses: 1 stugB, 3 81 MTR, 150 gun, 21 squads, 1 crew, 7 leaders with -5 DRM = 68 CVP
Russian losses: 2 T34, 2 KV, 3 82 MTR captured, 50.5 squads, 6 crew, 10 ldrs with -4 DRM (including 5 commissars) = 167 CVP
Two things strike me as much different in VOTG vs RB:
1-in addition to raw infantry CVP ratios, in VOTG the ratio of StuGs/guns to tanks/guns in play is also vitally important. It's fairly inexpensive for the russian to create integrated infantry/tank defensive areas that are very difficult to crack. Whenever the ration of afv/guns shifts one way or the other (even if SE are similar) that side will kick some serious butt. The german must obliterate russian tank/guns at every opportunity!
2-as mentioned before, the germans have many fewer days to take the map in VOTG. In RB they have the luxury to have a 'CVP day' just focused on killing russians at a good clip while minimizing losses and not taking any ground. That just won't work in VOTG. Similarly the need to attack at a greater speed than AM/advance makes the ELR 0/no idle day strategy more risky as the need to keep a good pace on the attack requires a more aggressive german attack that would be very fragile if ELR was 1 or even 2.
Has anyone gone deep into the VOTG dates with a low ELR approach?
Paul