Recent content by ogar

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    Bug or Feature ?

    sPzAbt653 is correct. Set the rail repair to 0 in the events, and the only repair will be via RR repair-capable units. I'm playing Telumar's Anzio scenarios and he has the events set for both sides. There's a hex pre-determined to be 'damaged RR' at turn 1, and unless the German player gets...
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    EA Heldenkaiser (Allies) vs. Telumar (Axis)

    Re: Allied Turn 167 / 6th September 1942 AFAIK, zero supply does not help, but evaporation will come from a combination of lack of retreat path/lack of retreat MP/quality of unit/type of eqp. In this case, we can leave out those Infinitely Resilient Stugs/Armored Cars and Paratroops. If...
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    EA Heldenkaiser (Allies) vs. Telumar (Axis)

    Re: Axis Turn 165 / 23rd August 1942 And I'll add to the chorus - I am very very impressed with your resilience, Heldenkaiser -- and the courage to post all those AAR's. It cannot be easy - but it does set a good example. When I get bogged down, and think I'll just quit a game, I remind...
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    EA Heldenkaiser (Allies) vs. Telumar (Axis)

    Re: Allied Turn 161 / 26th July 1942 @Ruppich, I suspect it's a combination of the default entrenchment rate, plus some other defaults, and the terrain. I'd suggest a house rule - no digging in/entrench/fort without an engineer/pionier/bau battalion in hex, and that eng. unit must dig in...
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    FitE - All the wodka belongs to Germany! Axis-Side

    Thanks for the wrap-up. Your AARs are always a treat to read - something unexpected all the time. Are you planning a new one ?
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    EA Heldenkaiser (Allies) vs. Telumar (Axis)

    Re: Allied Turn 161 / 26th July 1942 Well, you're all smarter than me - I started off wrong (thought the % mattered more than D/E/F), got corrected, and (repeatedly !) forget the lesson. There's just something about that little 12% entrenched message that makes me think 'dig in some more, even...
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    EA Heldenkaiser (Allies) vs. Telumar (Axis)

    Re: Allied Turn 151 / 17th May 1942 Well, I'm looking for some silver lining here .... You're making him burn up a lot of supply ? That said, it looks like you did a great job extricating out of the line. Myself, I would not risk an HQ in shifting it in to help un-stick a unit -- HQ's are too...
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    EA Heldenkaiser (Allies) vs. Telumar (Axis)

    Re: Axis Turn 151 / 17th May 1942 I'll let the L'zard and the other experts chime in with specifics. But if you want to hear from a complete dunce at EA -- 1) I'd take some heart from that ETE -- usually with a good proficiency force, that's because of morale check failure, and that's usually...
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    EA Heldenkaiser (Allies) vs. Telumar (Axis)

    Re: Allied Turn 147 / 19th April 1942 Historically (or rather, what I remember reading), the US formed the "heavy" armored divisions (1st, 2nd, 3rd) in 1939-40 based on what they extrapolated from the European battles as reported. Then the 1940-41 results kinda, sorta reinforced that...
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    FitE - All the wodka belongs to Germany! Axis-Side

    Thanks. Low probabilities is a good reason not to waste efforts. Are you interdicting ? That may impede some of the movement, and do a little on his supply. Agree on air drops -- only when it provides a huge result, is unexpected, and has a massive nearby ground force to rescue it. I...
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    EA Heldenkaiser (Allies) vs. Telumar (Axis)

    Re: Allied Turn 146 / 12th April 1942 Thanks for the response. I know that 3.4 shifted things, but I do not think the problem is entirely 3.4 (and I do not think it's only your style of play). I had several plays of Anzio at 3.2 and at 3.4 - of course, Stefan kept tweaking it - but either...
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    EA Heldenkaiser (Allies) vs. Telumar (Axis)

    Re: Allied Turn 146 / 12th April 1942 Just a guess, but I do think April 1942 is too early for the Soviet player to expect great success with offensives. I think the designers fairly closely followed the historic time line for the development of experience/expertise/doctrine in the Soviet...
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    FitE - All the wodka belongs to Germany! Axis-Side

    Please take this with several grains of salt, but borrowing from another AAR -- have you considered bridge attacks to cut the main escape routes ? They would also serve to attract his fighters to your escorts, of course, range will matter. So, have soon, fast can you start moving fighter...
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    EA Heldenkaiser (Allies) vs. Telumar (Axis)

    Re: The big picture, again I think that the Americans arrive slowly, and there are delays in events, and the game is set for you to anxiously wait for that 1944 build-up. My recollection of what's been posted, that is. Mark or others with the real experience will correct me. After looking...
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    EA Heldenkaiser (Allies) vs. Telumar (Axis)

    Re: Allied Turn 140 / 1st March 1942 FWIW, I think Heldenkaiser is doing it right You are, slowly, cutting down supply and transport, and every mission, your air units slowly increase in profiiciency. Eventually you'll have to attack more defended targets, but doing that with higher prof...
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