The wording of A1.6 includes the crew as part of the US# of the gun.The Breach rule only mentions the Unit Size of the unit crossing the breach. A Gun is not a unit, so I am not sure the size of the Gun matters.
As noted above, the wording is in A1.6."The US of a gun and its manning crew is 4 (5 if the gun is a large target)." Do you have cite for the notion that the crew unit size of 2 disappears when it is manning a Gun?
To me, "as do" does not mean the Riders or attendant crews have no unit size. It means the Riders or attendant crews have a US# of 4, "as do" whatever is transporting them or whatever Gun they serve as the crew for. If the rules included them at no extra cost to the US# then I would have expected something like "(which US# includes any PRC or attendant Gun crew)."As noted above, the wording is in A1.6.
Correct. The Crews also includes the ammo they are carrying thus the increased US# attributed to the crew. The US# of the Gun certainly doesn't include the US# of the crew as the statement in A1.6 makes it abundantly clear that the gun crew also has a US# of 4 in addition to the US# of the gun or else why would there be a need to add the "EXC" for large guns. If the Gun and crew combined were equal the US# of the Gun only, the rule would simply have to state the US# of a Gun & crew is equal to the US# of the gun and be done with any further verbiage.To me, "as do" does not mean the Riders or attendant crews have no unit size. It means the Riders or attendant crews have a US# of 4, "as do" whatever is transporting them or whatever Gun they serve as the crew for. If the rules included them at no extra cost to the US# then I would have expected something like "(which US# includes any PRC or attendant Gun crew)."
The interpretation that you suggest doesn't make it impossible to manhandle a gun through a breach, since the gun is not a unit and only the crew's US# would count towards the "5" total.I don't see how once can misconstrue the the statement in A1.6 "...all other ⅝" counters have a US# of 4 as do their Riders or attendant crews." to mean anything more or less than what it actually says: "That Riders or attendant gun crews have a US# of 4! Yes crews by themselves have a US# of two but A1.6 specifically, and absolutely clearly, states as an attendant crew has a US# of 4. That this makes the possibility of manhadling a Gun into a building through a breach impossible is truly immaterial; it is simply not allowed or not possible.
It certainly could do with clarification but I think that you can get to the "right" answer by reading the HASL rule in conjunction with A1.6. The HASL rule specifically refers to adding the US# of "units", so that would exclude the possibility of adding gun US# to that of the crew. For what it is worth, I suspect that if the intent of the rule was to exclude the possibility of pushing a gun through a breached hexside, it would say so.A few points on Doug Leslie's arguments:
1. That A1.6 mentions specifically certain rules is hardly surprising, and not at all informative, when the (unmentioned) rule is in an HASL.
2. Concealment is not problematic how ever you interpret A1.6. The 12.122 DRM is explicit: "+X [where] X is the US# of the unit or its possessed Gun/Horse." The modifier is therefore either 4 or 5 when a unit possesses a Gun/Horse, because the concealment rule says the crew (manning Infantry) does not count. Or have you been playing it differently?
3. The best argument you have is Klas' observation: guns are not units. But that creates two problems of interpretation. First, the HASL rules call for adding US#(s) and guns have a US#(s). Seems "wrong" to drop a US#. Second, that observation omits from the HASL rule calc the US# of the gun, not of the attendant crew. That is unlike concealment. And allows a large gun to be pushed through a breach on the same DR as a small gun, also unlike concealment. Remember, it is only foolish consistency that is the hobglobin of small minds!
On balance, I think the "right" answer is 4 or 5 (like concealment, using the US# of the gun and ignoring the crew), but there is no way to get there on the words of the HASL rules. So, either 2 (if I want to do it) or 8/9 (if my opponent wants to do it). Until authority overrules me.
Likewise, for what it is worth, I doubt the intent was to address Guns at all -- just "how many Infantry can I shove through a Breach in a Factory Interior Wall in one phase?" The prohibition against shoving through Guns (if that is there) is likely an unanticipated and possibly unwanted consequence.. . .. For what it is worth, I suspect that if the intent of the rule was to exclude the possibility of pushing a gun through a breached hexside, it would say so.
That is an image to conjure with!Likewise, for what it is worth, I doubt the intent was to address Guns at all -- just "how many Infantry can I shove through a Breach in a Factory Interior Wall in one phase?" The prohibition against shoving through Guns (if that is there) is likely an unanticipated and possibly unwanted consequence.
But yeah, clarification is needed because a close reading of the rules ain't doing it for me at least. Here's my Q&A:
A1.6, O5.331, R5.331
A Breach exists in an Interior Factory Wall in a game or scenario to which the above Red Barricades and Red Factories rules apply.
Q. What is the US# of the unit currently wishing to cross the breached hexside in the case of a crew attempting to push a Gun which is not a large target through the Breach?
a. 2, the US# of the crew under A1.6,
b. 4, the US# of the crew under A1.6, but as the "attendant crew" of a Gun (the quoted phrase, from A1.6), or
c. 8, the US# of an attendant crew and the 5/8" counter representing the Gun?
Discussion of this question is at http://www.gamesquad.com/forums/index.php?threads/red-factories-guns-breaches.166576/#post-2079086.
Good enough? Anyone want to ask about riding horses through a breach as well?