Playtesters Wanted!

Turuk

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Tricky thing is that errors can creep into these aids. On balance, I'm confident that the aids will encourage players to take a punt on scenarios that might otherwise appear too daunting, or just too much work to put on the game table.
You are knocking down reasons not to play a given scenario and, even if errors could creep in, you are providing the rules location, which is itself a huge aid.

Still working on it. Thanks for the prompts!
You're welcome, good luck!
 

BattleSchool

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Tug of War—a dust-free, desert dustup in the thorny Horn of Africa beckons you.

Don't be shy. Become a playtester today!

Disclaimer: no camels were harmed in the breaking of this scenario.
-------------------
Links to related posts can be found on the Close Combat page of Sitrep.

A big thank you to those who've already offered to help out with other scenarios.
 

Turuk

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I look forward to these articles, I love both the historical detail you provide on the action being replicated and on your design process. Thank you for sharing!
 

BattleSchool

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I look forward to these articles, I love both the historical detail you provide on the action being replicated and on your design process. Thank you for sharing!
Thanks! Didn't expect many to read this until tomorrow.

Clearly you voted early and are confident in the results of Nov. 5. ;)
 

PTY

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Thanks! Didn't expect many to read this until tomorrow.

Clearly you voted early and are confident in the results of Nov. 5. ;)
Tug of War—a dust-free, desert dustup in the thorny Horn of Africa beckons you.

Don't be shy. Become a playtester today!

Disclaimer: no camels were harmed in the breaking of this scenario.
-------------------
Links to related posts can be found on the Close Combat page of Sitrep.

A big thank you to those who've already offered to help out with other scenarios.
Looking forward to this pack.
I will campaign for a list of some of your sources for your scenarios.
 

BattleSchool

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Looking forward to this pack.
Please to hear that this desert offering hasn't led to a change of heart. :)

I will campaign for a list of some of your sources for your scenarios.
Funny you should say that. I had considered including the main (as opposed to primary) source(s) at the bottom of each card. I've always appreciated that Mattias Rönnblom, of Friendly Fire fame, and Evan Sherry's scenario packs have made a habit of this. However, since I first began designing scenarios in 2010, I've found that my reliance on any one source is rare. Additionally, some sources, such as older topographical maps and period photographs, while important to me, are probably of less interest to most.

IIRC, I consulted several secondary sources written by contemporary British officers who had access of some kind to primary source material that I found useful for "Tug of War." (I prefer to have hard copies of my main sources, but occasionally use the research library at the Canadian War Museum, for example, which I did for this scenario and another in the pack, or in a pinch, access them online.) Moreover, it's not always obvious where you fill find information germane to a given scenario. Barker's Eritrea 1941 (1966) contained a battle map of Tug Argan and details not found in later works such as Crosskill's Two Thousand Mile War. Barker's book also revealed, for example, that 1 NRR was originally an armed constabulary in Northern Rhodesia. And on page 48, Barker offers a colourful description of the (British) Somaliland Protectorate as: "six-foot up the Empire's geographical anal orifice." Having spent five months in former Italian Somalialand, I can sympathize with his assessment of the region.

I also looked at a number of Italian sources, even a book by a recent (Polish) chronicler of the East African Campaign. While many of these sources provided maps of the Tug Argan Pass, I still like to refer to topographical maps, such as the 1952 British survey map below. At the same time, researching weapons and vehicles can lead one to a great variety of sources, some as unconventional as old eBay listings of contemporary photographs. (Occasionally, I uncover something that makes me question a particular ASL weapon or rule.) Each scenario is a journey down multiple lanes of history. And this latest journey isn't necessarily finished. An Italian historian is publishing a short work on East Africa next month. I'll definitely want to pick that up when it's released.

That said, I recently submitted a scenario to MMP in which I listed a source at the bottom of the card. It's been a while since I looked at the material for this design, but I'm certain that I relied on a number of other key sources too. While adding a bibliography to my scenario pack remains an option, I'd prefer to see how much interest my inaugural pack garners before I consider including additional content in any future pack. (I've got no shortage of material for a second pack. As with most research endeavours, one invariably stumbles upon other engagements worthy of ASL treatment.)

30442
 

PTY

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Please to hear that this desert offering hasn't led to a change of heart. :)



Funny you should say that. I had considered including the main (as opposed to primary) source(s) at the bottom of each card. I've always appreciated that Mattias Rönnblom, of Friendly Fire fame, and Evan Sherry's scenario packs have made a habit of this. However, since I first began designing scenarios in 2010, I've found that my reliance on any one source is rare. Additionally, some sources, such as older topographical maps and period photographs, while important to me, are probably of less interest to most.

IIRC, I consulted several secondary sources written by contemporary British officers who had access of some kind to primary source material that I found useful for "Tug of War." (I prefer to have hard copies of my main sources, but occasionally use the research library at the Canadian War Museum, for example, which I did for this scenario and another in the pack, or in a pinch, access them online.) Moreover, it's not always obvious where you fill find information germane to a given scenario. Barker's Eritrea 1941 (1966) contained a battle map of Tug Argan and details not found in later works such as Crosskill's Two Thousand Mile War. Barker's book also revealed, for example, that 1 NRR was originally an armed constabulary in Northern Rhodesia. And on page 48, Barker offers a colourful description of the (British) Somaliland Protectorate as: "six-foot up the Empire's geographical anal orifice." Having spent five months in former Italian Somalialand, I can sympathize with his assessment of the region.

I also looked at a number of Italian sources, even a book by a recent (Polish) chronicler of the East African Campaign. While many of these sources provided maps of the Tug Argan Pass, I still like to refer to topographical maps, such as the 1952 British survey map below. At the same time, researching weapons and vehicles can lead one to a great variety of sources, some as unconventional as old eBay listings of contemporary photographs. (Occasionally, I uncover something that makes me question a particular ASL weapon or rule.) Each scenario is a journey down multiple lanes of history. And this latest journey isn't necessarily finished. An Italian historian is publishing a short work on East Africa next month. I'll definitely want to pick that up when it's released.

That said, I recently submitted a scenario to MMP in which I listed a source at the bottom of the card. It's been a while since I looked at the material for this design, but I'm certain that I relied on a number of other key sources too. While adding a bibliography to my scenario pack remains an option, I'd prefer to see how much interest my inaugural pack garners before I consider including additional content in any future pack. (I've got no shortage of material for a second pack. As with most research endeavours, one invariably stumbles upon other engagements worthy of ASL treatment.)

View attachment 30442
Thanks very much. I have read some on ethiopia and east Africa in Ww2 and I am always looking for me.
 

thedrake

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Chris,
Have not forgotten about the scenario you sent me, been dealing with cancer side effects, have it set up to go.
 

BattleSchool

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Played first two turns of "Day of the Jackals" yesterday. Fluid action with multiple engagements occurring at various points in Kuneitra.

In the first British turn, a squad scored a CH with its ATR, destroying a mighty R35! During the AFPh, a cheeky British HS, having dispatched a CX Circassian HS in CC a turn earlier, hits a hapless FT-17M and proceeds to roll snake-eyes on the TK DR. Bam! Please recycle. Later, in an unsportsmanlike display unbecoming of Royal Fusiliers, two squads and a shameless 8-1, pounce on an R35. The first squad to try its luck loses half its strength after failing to knock out the tank. The second fairs better. Britannia is now 3-0 in the AFV contest.

At the top of French 2, a broken 8-0 suddenly feels heroic. His Circassian comrades crouching in the kebab shop with him are unmoved by his grandstanding. Some cat-and-monkey business plays out in the northeastern part of town between the "Monkey Harrys" and a pair of AM Dodge that successfully dodge ATR fire. Meanwhile a small group of Circassians slowly surrounds those dumb enough to defend the compound in the southeast. Turns out they're all dumb asses, except a lone HS who didn't get the memo. More on these men later. Meanwhile a brushfire war continues to develop in the southwest corner of town. Here a couple of Circassian HS jackal-crawl through the undergrowth until a squad of Fusiliers takes matters into its own hands and jumps one of them in CC. Our local heroes opt to stay hidden in the shrubbery and the attack fails. Hoping to break the stalemate the following PFPh, the Circassians open up and pin down the Fusiliers. During the APh, the second Circassian HS will slip into the hex concealed. But nothing will come of CC this turn.

The doughty defenders fair better against one of the dilapidated French armour cars. A Bren gun in the western compound dispatches one as the cars turn east in order to get behind British forces trying to fallback from the mosque. [In retrospect, it should have been a stun result. The TK DR was 1,4 at a range of three hexes.] That hurts the French, as they're now down four vehicles. Although the lead car is able to take up a blocking position, it is immobilized by ATR fire. Unfortunately, the hit doesn't immobilize the crew, who promptly abandon their lame steed. Either way, it's another mission kill. Tin-can tally now stands at 5-0 in favour of the Fusiliers.

While the Circassians have succeeded in flushing the infidels out of the mosque, they continue to struggle clearing the area around it, especially the souk adjacent to the holy site. The British squad that destroyed an R35 the previous turn, has joined a handful of men manning a souvenir of their time in Eritrea. The latter have sensibly ignored the R35 prowling around them and concentrated their fire on the approaching Circassians. But it's not enough and an enemy squad enters their position, slaughtering them before the interlopers are in turn cut in half by the remaining Fusiliers. The French have more luck with the party that mobbed the R35 to the east, killing one enemy HS and breaking the British 8-1 and 4-5-7. Sloppy play on the part of the French allows them to flee during the run-away phase.

Why are there so many damn orchards in Kuneitra? Remind me, who designed this... board? ;)

The British don't have it all their way though. For example, a Fusilier squad near the mosque pays the piper when it's interdicted as it seeks refuge in the town centre. But the turn continues to favour the defenders. Witness the curious case of a CC in the eastern compound. You may recall that this cluster of buildings was defended by a lone HS. When a small group of Circassians go head to head with their British counterparts, they find themselves facing more men than expected. Their surprise is short-lived, however. Having appeared out of thin air, an 8-0 leader joins his comrades in dispatching the intruders. Although the French have secured the cluster of key buildings immediately east of the mosque, they appear to have lost momentum. The brushfire war that smoulders in the southwest is indicative of their lack of progress. The Circassians have lost five HS; the British three, plus a crew. It remains to be seen how the British will react to this state of affairs.

It begins with a rooftop mortar in the town centre dropping smoke on the 9-1 stack near the mosque, providing important cover for this group's withdrawal. Only it doesn't withdraw. Instead, the group advances toward the Frenchmen cowering outside their damaged car. To the relief of the men in the dodgy Dodge northeast of town, one of the British armoured cars uses the wall to their front for target practice. And while its companion does score a hit, the round nevertheless fails to penetrate the laughable armour of the AM Dodge. (This will prove fatal for the closer enemy car, as the Dodge later destroys it with defensive fire.) The British hero has more success, sending a Circassian HS to "Val-allah." The CCPh sees the Melee in the southwest come to an end after a 4-4-7 joins the fray. However, while both Circassian HS perish in the brush, the Fusiliers lose the 4-5-7 that started it all. Having been Encircled by defensive fire, the bullies with the 9-1 drag a CX counter with them into CC vs the French vehicle crew, . Four-to-one vs one-to-six hardly seems fair, and predictably the crew is wiped out. The Circassian HS in Melee with the ATR toting squad (minding the Italian AA Gun) likewise dies in CC.

To recap, the British are down one vehicle, one squad, one crew, and three HS. Ignoring the aforementioned vehicle crew, the French have lost five vehicles and the equivalent of four-and-a-half squads. Below is the situation at the start of the French PFPh on Turn 3. Still anyone's game at this point. But my money's on the British.

30516
 

BattleSchool

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Played "Rubber Hussars" last Sunday at our first fall meetup of the year. Was pleased to see it go down to the last turn, just like "Day of the Jackals" above did in November.

The Reds appeared to have it in the bag on their final turn, with no unbroken Hungarian MMC on board. When Russian squad moved to where it could DM a Honved brokie, an in-Motion Csaba spun its turret and made a Sustained Fire (SSR) shot with its CMG. Double ones! The Russian unit broke. The following RPh, the Hungarian 8-1 rallied a broken squad in Open Ground. Then the last Csaba froze the wounded Russian hero, allowing the 8-1 stack to waltz by for the win.

I was concerned that this beer-and-pretzel scenario might be too dicey. But after a finish like the one above after four hours of back-and-forth play, I'm feeling good about this one.
 

Tesgora

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An excellent post! It shows well how informed inferences from historical research can lead to historically valid ASL scenarios even in the presence of uncertainty on the forces that were present in the actual engagement.
 
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BattleSchool

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An excellent post! It shows well how informed inferences from historical research can lead to historically valid ASL scenarios even in the presence of uncertainty on the forces that were present in the actual engagement.
Very kind of you to say so.

It's possible, however, that Bielawy was entirely undefended and the scenario, therefore, a figment of an overblown imagination. :)
 
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