Mark Stevens
Europe Aflame Forum Moderator
EA's been evolving - some might prefer 'mutating' - since around 2000, with frequent changes to the OOB, map, and Event structure.
It's gratifying that some players are still bothering to suggest improvements, and it looks from the various scenario depots that the game is still getting a decent number of downloads.
However, a lot of what's been done is patching things up with chewing gum and duct tape - what's really required is a complete overhaul of the beast, using up-to-date research and taking advantage of the latest capabilities included in TOAW III.
I've always taken the view that this is very much a big picture scenario, and freely admit that it's the overall effect in which I'm interested, not the details. Plus, I don't believe that TOAW, brilliant platform that it is, can really be stretched far enough to cover WWII in Europe at all levels (the strategic war is an obvious one, but even designing an individual ground unit which will realistically mirror the equipment and other changes experienced over a period of six years is very difficult). Also, I'm not much of a PC buff, and BioEds and similar things frighten me :scream:.
I'm more than happy, once the new patch is proven, to carry on adding little widdles and tiddles here and there, in agreement with other players - there's a raft of suggestions in the threads here - but what would be ideal is if someone with an interest in the scenario, a good technical knowledge of TOAW III, historical knowledge of WWII (or a willingness to listen to other people) and a great deal of free time, were to take this over and redesign it from the ground up. I just don't have the time, although I'd be happy to expain why some decisions were taken, or otherwise help out.
Any takers?
It's gratifying that some players are still bothering to suggest improvements, and it looks from the various scenario depots that the game is still getting a decent number of downloads.
However, a lot of what's been done is patching things up with chewing gum and duct tape - what's really required is a complete overhaul of the beast, using up-to-date research and taking advantage of the latest capabilities included in TOAW III.
I've always taken the view that this is very much a big picture scenario, and freely admit that it's the overall effect in which I'm interested, not the details. Plus, I don't believe that TOAW, brilliant platform that it is, can really be stretched far enough to cover WWII in Europe at all levels (the strategic war is an obvious one, but even designing an individual ground unit which will realistically mirror the equipment and other changes experienced over a period of six years is very difficult). Also, I'm not much of a PC buff, and BioEds and similar things frighten me :scream:.
I'm more than happy, once the new patch is proven, to carry on adding little widdles and tiddles here and there, in agreement with other players - there's a raft of suggestions in the threads here - but what would be ideal is if someone with an interest in the scenario, a good technical knowledge of TOAW III, historical knowledge of WWII (or a willingness to listen to other people) and a great deal of free time, were to take this over and redesign it from the ground up. I just don't have the time, although I'd be happy to expain why some decisions were taken, or otherwise help out.
Any takers?