@Tater
What if in a game between you and I -- my HIP'd SFCP observer has become unconcealed in an out-of-the way corner where you won't have a decent shot at him for a while. So being a crafty resourceful Tater, you have repositioned your 6SAN Sniper counter over this game critical threat of mine... he's the nearest unit in six hexes in all directions and the next hot or warm SA can't NOT hit him. Damn I wish I'd seen this coming... oh wait, I did... So, in this
no-vehicles scenario where the NOBA is seriously significant... I'll now take my dummy captured german prime-mover or motorcycles-with-sidecars (I'm playing the Marines, FYI) all loaded up with dummy SMC passenger/riders and I'll run them over to the foot of my OBA observers hill to act as sniper sponges? This nice thing about this is I didn't have to put any dummies or real units at a reasonable distance from the observer at set up which would make my observer's hideout easier to find, in fact I used them as decoy at the position your Japanese were desperately trying to reach... but needed on the other side of the board they can get there on the roads where they need to be to soak up the sniper fire. And they moved just like real units (just 'real units' that couldn't possibly actually show up in this scenario).
This all strikes me as pure abuse of the dummy rules. And speaking of abuse -- I'm gonna rain Naval OBA down upon your men like an Old Testament God on a bad day.
Here's the only limitation on dummy movement I can find in the rulebook -- "A stack of Dummies containing no
real unit may be moved
as if it contains a real unit (even to the extent of being able to move with leader/Double Time MF bonuses)."
Sadly the index does not define "real unit." In fact, it fails to define many words and common phrases in the English language we would be expected to agree on if we weren't ASL players. Lousy Rule Book.
Me, I think defining a "real unit" as any unit in any module anywhere is just ludicrous -- can I use PTO dummy fakes in the ETO or vice versa? Can I use 1945 MP in a 1936 scenario? Can I use third party provider units? Would I have to own a physical unit counter or just know about them?
Defining a 'real unit' as:
a unit that could really appear in the game you are playing based on the Scenario Card you are using is such an obvious call I honestly can't believe I need to defend it! Dummy units (that want to move) need to move like a real unit: a unit that could move
in that game, for real.