MajorH
Member
TacOpsMC v5 was formally accepted for USMC issue by NAVAIR and MARCORSYSCOM on or about 8 March 2004. This is the third military version of TacOps to be acquired by the USMC - TacOpsMC v2 was released in August of 1998 and TacOpsMC v4 in March of 2003.
Some of the differences between TacOpsMC v5 and the retail edition of TacOps v4 are below.
The retail edition is limited to 20 networked computers while in multiplayer teams network mode. The military edition allows more networked computers with the record so far being held by the U.S. Army Armor School at Fort Knox with about 50 stations participating in the same Brigade level exercise via a LAN.
Additional engineering detail and informational displays of interest to combat engineers.
Additional amphibious warfare detail such as the addition of amphibious shipping - US Ship LHA, US Ship LHD, US Ship LPD, US Ship LSD, US Ships Amphibious Task Force, US Ship MPF, and US Ships MPF Squadron.
User modifiable light data and an automatic daily solar cycle. TacOpsMC v5 provides transitions from beginning of morning nautical twilight (BMNT), through beginning of morning civil twilight (BMCT), through sunrise, through sunset, through end of evening civil twilight (EECT), through end of evening nautical twilight (EENT), and then repeating the cycle.
Additional unit icon/marker types such as Heavy Sniper Team, Assault Breaching Vehicle with MCLC, Infantry Casualty, Aircrew (to represent downed aviators), and Aircraft Wreck (to represent downed but not completely destroyed aircraft).
Addition of off map unit holding windows. These windows can be used to represent ships or land based staging areas that are located off map. Units can travel from these windows to an edge of the battle map or from the battle map to these windows.
Addition of six maps of interest to the USMC - 29 Palms West, 29 Palms East, Quantico, Inchon, Camp Pendleton, and Larak Island.
Some of the differences between TacOpsMC v5 and the retail edition of TacOps v4 are below.
The retail edition is limited to 20 networked computers while in multiplayer teams network mode. The military edition allows more networked computers with the record so far being held by the U.S. Army Armor School at Fort Knox with about 50 stations participating in the same Brigade level exercise via a LAN.
Additional engineering detail and informational displays of interest to combat engineers.
Additional amphibious warfare detail such as the addition of amphibious shipping - US Ship LHA, US Ship LHD, US Ship LPD, US Ship LSD, US Ships Amphibious Task Force, US Ship MPF, and US Ships MPF Squadron.
User modifiable light data and an automatic daily solar cycle. TacOpsMC v5 provides transitions from beginning of morning nautical twilight (BMNT), through beginning of morning civil twilight (BMCT), through sunrise, through sunset, through end of evening civil twilight (EECT), through end of evening nautical twilight (EENT), and then repeating the cycle.
Additional unit icon/marker types such as Heavy Sniper Team, Assault Breaching Vehicle with MCLC, Infantry Casualty, Aircrew (to represent downed aviators), and Aircraft Wreck (to represent downed but not completely destroyed aircraft).
Addition of off map unit holding windows. These windows can be used to represent ships or land based staging areas that are located off map. Units can travel from these windows to an edge of the battle map or from the battle map to these windows.
Addition of six maps of interest to the USMC - 29 Palms West, 29 Palms East, Quantico, Inchon, Camp Pendleton, and Larak Island.