rdw5150
it's just a game
Hi!
My buddy and I started the Singling CG today. We both noticed that the onboard flame, if it turns to a Blaze right away, prohibits the Americans from controlling one of the buildings for "immediate" CG VC (well assuming they control them all at the end of a scenario). Seems like the Americans should not loose one of the two CG VCs because of one roll of a 9.
The way we read the "control" rules is that the Germans do not loose control of the location as the flame was on board at CG start. Of coure the Ameicans cannot get the location if its a Blaze
The Americans cannot get to the location to start hampering until turn 2, so that is 2 rolls at the least to get a 9 and take away on the CG VCs.
Are we playing it wrong?
Peace
roger
My buddy and I started the Singling CG today. We both noticed that the onboard flame, if it turns to a Blaze right away, prohibits the Americans from controlling one of the buildings for "immediate" CG VC (well assuming they control them all at the end of a scenario). Seems like the Americans should not loose one of the two CG VCs because of one roll of a 9.
The way we read the "control" rules is that the Germans do not loose control of the location as the flame was on board at CG start. Of coure the Ameicans cannot get the location if its a Blaze
The Americans cannot get to the location to start hampering until turn 2, so that is 2 rolls at the least to get a 9 and take away on the CG VCs.
Are we playing it wrong?
Peace
roger