Oberst Hausser
Member
I have no idea what source the designers chose to use as starting OB for RB...
Too few infantry on each side by a factor of x2 . ( Possibly x 2.5 for R)
Too few Conscripts ( R should be 40% Conscripts) on Day 1.
The main issue is that both sides do not have enough MMC/ SW to form any reserve. By having x 2 MMC numbers there would be be more options.
VotG is the best by allocating force structure that is far more "considered".
Lastly , OBA rules in RB are far to restricting ( not talking about chit draw) for example HOW does one land an OBA inside a factory ? Ohh that never happened...
The more you read the history the more bizarre this is.
Too few infantry on each side by a factor of x2 . ( Possibly x 2.5 for R)
Too few Conscripts ( R should be 40% Conscripts) on Day 1.
The main issue is that both sides do not have enough MMC/ SW to form any reserve. By having x 2 MMC numbers there would be be more options.
VotG is the best by allocating force structure that is far more "considered".
Lastly , OBA rules in RB are far to restricting ( not talking about chit draw) for example HOW does one land an OBA inside a factory ? Ohh that never happened...
The more you read the history the more bizarre this is.