Bullethead
Storm Eagle Studios
The tight salvos ain't going away because they're realistic, even at very long range. In fact, if anything, they're a bit too wide right now for some guns. There's actually a lot of data available on the dispersion of shells within salvos, which we took into account when making the game.@ PepsiCan
With the very narrow grouping of salvos like currently in the game, I doubt it is possible. The flat trajectories would only allow it from the ends of the ships read while crossing the T. Broadside, it should be only short or wide over.
Straddles do happen a lot, but you mostly see them only at ranges of about 13km and beyond. The longer the range, the more straddles you see. It depends on the gun you're firing, too. The lower the muzzle velocity, the higher the tragectory, so the shorter the range at which straddles are possible.