Yes, this was erraticized at some point I would guess, as A20.4 assumes that prisoners could be considered a valid target of a charge, and in fact seems to say that they must be if in the same location. I had not known or had forgotten this point.mglouie said:Look at the definition of 'KEU' in the index, that's where you'll find the answer. Prisoners are not KEU's.
Strange here's the section--Brian W said:Yes, this was erraticized at some point I would guess, as A20.4 assumes that prisoners could be considered a valid target of a charge, and in fact seems to say that they must be if in the same location. I had not known or had forgotten this point.mglouie said:Look at the definition of 'KEU' in the index, that's where you'll find the answer. Prisoners are not KEU's.
I guess I should have been more clear, assuming you mean location because the above is only sometimes true if in the same hex (e.g. different levels of a house):mglouie said:Seems clear enough to me. If prisoners are in the Berserkers hex, the Berserkers will kill them, otherwise (if NOT in their hex) they ignore them.
Since the earlier rule states that a beserk unit charges a KEU, there is no reason to put this sentence in the ASLRB. . .ASLRBv2 said:A20.4 If not in the same Location with prisoners, a berserk unit will ignore them in determining the closest enemy unit to charge
Per 20.4 the massacre is done "as if using a SW", so I would think that a full squad could still fire a SW or IFP, while a HS would be done.mglouie said:I would also ask if the Berserkers would be marked with the appropriate Fire Phase marker when eliminating prisoners in the Fire Phase, and if so, would any SW with them be subject to the marker also?