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Pitman

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Le Franc Tireur #7

I am pleased to be able to say that a couple of days ago a much anticipated item arrived at my mailbox--the latest issue of the French ASL magazine Le Franc Tireur (issue #7). For those of you who are not familiar with this magazine, it is a large French-language magazine devoted to Advanced Squad Leader. It seems to come out about once a year. The articles are all in French, but the scenarios, joy of joys, are in English. Thus even non-Francophones, like myself, can purchase this product and get a lot of enjoyment out of it.

Issue #7 is an amazing 92 pages long, almost twice the length of the most recent ASL Journal. It has a splash of color, but it is mostly black and white. It includes 11 full color scenarios (they use VASL graphics). It also has a small sheet of color overlays (a building overlay and some shellhole overlays; these are pretty mundane, because of their nature, but the overlay in the last Le Franc Tireur was quite spectacular). It also has a few unmounted counters (see below for details). One note--the paper size for the magazine and scenarios is one of the European paper styles (A2? I forget), which makes the scenario cards 8 1/4" x 11 5/8" or so--so they stick out a little bit. Last time, I made color copies of the scenarios that were slightly reduced. However, there is enough blank space on the cards that you could probably snip off the excess with a pair of scissors.

One thing I recommend to the esteemed editors/publishers of Le Franc Tireur is to change the size of their scenario cards to reflect American 8 1/2" x 11" standards, as this is the de facto ASL standard.

Every issue of Le Franc Tireur has a theme; this dictates some of the article content as well as the content of all the scenarios. Issue #5 had scenarios based on some April 1945 French-German battles. Issue #6 concentrated on the Spanish Civil War. This time, the theme for the issue is the Russian Front from June 1941 to April 1942. So this should be especially interesting to all you East Front afficionados.

So, what's in the articles? Damned if I know, since I don't speak French. Well, actually, I can glean a little info from them, at least enough to tell you what they seem to be about, so here's a rundown on the contents of Le Franc Tireur #7.

1. Inside Cover: A great photograph of ASLer Peter Struijf in Tanzania, surrounded by a crowd of smiling Tanzanians, proudly holding up a copy of Le Franc Tireur.
2. Editorial by Xavier Vitry: "Ami lecteur Bonjour!" Have no idea what is says.
3. Feedback results for the last issue, FT6.
4. Letters to the editor (including an excerpt of a posting from Yours Truly to this list talking about the last issue). Following my excerpt is the following comment, which I do not understand (I hope it is kind!): "A l'attention des anglophobes, le petit mot de Mark est tres sympa!"
5. Listing of French ASLers.
6. A long section of product reviews. Included are:
-a review of HOB's Neither Fear nor Hope
-a very lengthy review of HOB's Onslaught to Orsha
-an English announcement of HOB's upcoming Kampfgruppe Commander, which apparently is a a way to use ASL to simulate mobile campaigns and battles (I presume it generates maps, reinforcements, etc.; it seems to be random rather than historical)
-brief notices for George Kelln's LAH Pack 3 (Clash at Kharkov!) and Canada at War and, to my consternation, something I have not seen before at all--a 6 scenario pack titled "Panzer Aces." How do I get this???????
-brief notices for ASL Journal 4 and Schwerpunkt 8 (surprisingly brief)
-a description of Paul Kenny's Fanatic Pack #1
-a lengthy review of Operation Watchtower, which I think debuted too late to be included in FT6.
-a summary of the contents of recent issues of UK ASL newsletter View From the Trenches
-a summary of the contents of the two most recent issues of the US ASL newsletter Dispatches from the Bunker
-a summary of the (extensive) contents of Critical Hit Magazine 6.4.
-depictions of some of the contents of Critical Hit's Dien Bien Phu and Busting the Bocage.
7. A section of tournament reports, including:
-An AAR from Georges Tournemire on the Scandinavian Open 2002
-An AAR from Reynald Guillot on d'Erce pres Liffre (June 29-30 2002).
-An AAR from Christian van den Bosch on Lille Old Squad (May 18, 2002), which includes a mysterious sequence of photographs of a burning dice tower.
-An AAR from Xavier Vitry on a tournament in Saragosa, Spaine (Fanatic 2002?) and an event at Saint-Mande in March 2002.
-An AAR from Jean Devaux on Grenadier '02, the German tournament (written in English).
8. AREA ratings for 100 people (mostly French & German, but a sprinkling of others, including a few Americans like the ubiquitous Ray Woloszyn, so I presume these are people who have played in European events).
9. An interview with Patrick Levy.
10. Part 2 of a series of articles on strength factors.
11. A historical article on Operation Barbarossa.
12. A historical article on the taking of Breset-Litovsk.
13. A historical article by the ubiquitous Laurent Closier on Russian ATRs.
14. A Quasi-Campaign linking 5 of the scenarios in this issue together.
15. An article on winter weather in ASL.
16. Rules for Russian Aerosleds (think of swamp cats on skis), along with unmounted counters for them. The photos look kinda cool.
17. An article, "Comedie En 7 Et 2," by Jean Devaux and Xavier Vitry, which goes through part of a German/Russian scenario, apparently to illustrate a point, which escapes me. It is pretty long; perhaps you can think of it as a mini-replay.
18. A lengthy article on Close Combat in ASL; it reprints (with permission) Tom Repetti's CC Flowchart.
19. A scenario analysis of "Saving Ryan's Privates."
20. An article by Alexandre Rousse-Lacordaire on Cavalry in ASL.
21. A Series Reply (!) of SP81 Betje Wolf Plein, by the trio of Jean Devaux, Xavier Vitry, and Laurent Closier.
22. A feedback questionnaire.
23. A section on "ASL on the Internet" that features fanzines (Banzai, VFTT, Conscripts, Forward Observer, Hit the Beach, Crossfire, PIN, and Rate of Fire), article compilations, and personal websites. No mention at all, sacre bleu, of my own incredible website, Desperation Morale Central.
24. An illustrated Q&A section.
25. A bibliography of written materials (and wargames) related to the theme of the issue.
26. A photo section of photographs related to the theme of the issue.

As you can tell, this is a LOT of stuff, and much of it is very substantial. Before Franc Tireur game around, I never once regretted not knowing French (I studied German in high school, college, and grad school), but I sure would like to be able to peruse the hefty contents of Franc Tireur.

Of course for many people, the French included, what is *really* important are the scenarios that come with the magazine. Here's a rundown on the scenarios included. I think you'll agree that some of them look very interesting.

FT28. First Annoyance. June 1941. 4 1/2 turns or 6 1/2 turns. Board 1. The Germans must clear Russians from part of the map by turn 5 or must take a building by turn 7. They have 15 squads, well led, well armed, and one StuG. The Russians have 18 squads (5-2-7, 4-4-7, 4-2-6), poorly led (but with a commissar), relatively poorly armed (HMG, MMG, but nothing else), and a 37 AA gun and a 45 AT gun.

FT29. The Porechye Bridgehead. August 1941. 8 1/2 turns. This is the biggie of the bunch; it takes two scenario cards (but one side only--why didn't they do front and back on one card????). Boards 5, 42, 52. Air support (Russian). The Russians must clear the Germans from one of three key areas of the map. They have 54 squads (!) trickling in during the course of the scenario (mostly 4-4-7 and 4-2-6), generally lightly armed except for an assault engineer company with FTs and DCs. THey also get a few T-34s and two Fighter Bombers. The Germans have 28 squads, extremely well led, very well armed (with some FTs and DCs of their own), with a variety of thin-skinned vehicles and two 88mm AA guns. Big, bloody, and brutal.

FT30. Death is Their Trade. August 1941. Boards 40, 24. Three overlays. 8 turns. Partisans vs. SS. The partisans must take multilocation buildings and score CVP; they have 16 squads, some on horsies, fairly lightly armed. The SS have 13 squads (4-6-8, most are reinforcements halfway through), some on horsies, fairly lightly armed.

FT31. The Yelnya Bridge. October 1941. Board 47 (partial). Borodino mini-campaign scenario. 4 1/2 turns. The Germans must control three buildings or exit 16 VPs; they have 8 SS squads (4-6-8, 5-4-8, lightly armed and not that well led--only two leaders), one armored car, and two small tanks. The Russians have 11 low quality squads, a 76mm ART, and some fortifications. It looks like both sides will probably think they don't have enough to do the job.

FT32. Lenin's Sons. October 1941. Board 42 (partial). Borodino mini-campaign scenario. 5 1/2 turns. Thirteen SS squads (4-6-8, 5-4-8), well led, with an FT and a DC, must take some buildings from a mixed force of Russians (6-2-8s, 3-2-8s, 4-5-8s, 4-4-7s, as well as a 10-0 commissar, a 1-4-9 hero, and two DCs of their own). A quick tournament scenario. Title is because the Russians belong to the Lenin Cadets School.

FT33. Flanking FTs. October 1941. 6 1/2 turns. Boards 32, 38. Ground snow. Borodino mini-campaign scenario. Thirteen German squads and two tanks attack 12 Russian squads, well armed (heavy mg, med mg, 2 mtrs, 76mm ART, 2 flame throwers). Looks like a quick and dirty tournament scenario. The FTs and 4 (and a half) 6-2-8 squads come in as flanking reinforcements, thus the (not too inspired) title.

FT34. Borodino Train Station. October 1941. 5 1/2 turns. Board 20 (partial). One overlay. Borodino mini-campaign scenario. The Russians, who have 18 squads (mix of 5-2-7, 4-5-8, 4-4-7), well led but lightly armed, must wrestle either a train station or a city hall from the Germans, who have 11 squads, an armored car, and a halftrack. With only one half-board in play, this is a small, tourney sized scenario. Looks cool.

FT35. Last Push to Mozhaisk. October 1941. 5 1/2 turns. Board 19. Two overlays. Sixteen German squads (mostly 4-6-7, with a few 4-6-8 and 8-3-8), with DCs, and accompanied by 4 HTs, an armored car, and a Mark III, must take a few buildings from 11 Russian squads (6-2-8, 4-5-8, 4-4-7) and a 45mm AT gun. A Borodino mini-campaign scenario.

FT36. The Mongol Ride. November 1941. 5 1/2 turns. Boards 26, 29. One overlay. Fifteen Russian 4-4-7s on horsies, accompanied by 4 T-40s, must destroy 3 German 105 Arty pieces, defended by a half dozen 4-4-7s. Steppe Terrain is in effect; the desert boards are used (you'll have to imagine the ground snow). This looks very wide open and woolly.

FT37. Siberians are Coming. December 1941. 6 1/2 turns. Boards 16, 40. Deep snow, falling snow, extreme winter (German player only). Thirteen Russian 6-2-8s on skis, accompanied by 4 early model T-34s, attack through nasty winter weather to capture a bridge from 10 German squads, well armed, with two 50mm AT guns and 2 Panzer IIIs. Looks very playable, tough on both sides.

FT38. Aerosleds to the Rescue. March 1943. 6 turns. Overlays only. Deep snow, gusts. One can forgive the designers for including this non-1941-42 scenario in the mix, as it is extremely imaginative and makes one think of the not-dissimilar scenario in Operation Veritable. This scenario takes place on a frozen lake! Ocean overlays are used, and both sides get to place six snowdrifts on the map. 8 Russian 4-5-8s on skis, accompanied by three of those nifty Aerosleds (unarmored, armed with MMGs), face off against 12 German squads, also on skis. Each side gets CVPs and exit VPs.

As you can see, these scenarios are generally tournament sized. They will also be quick to play, generally--no OBA, only one scenario with Air Support, no Night scenarios, etc. You may have to brush up on Cavalry, Steppes, and Winter Weather, but that's about it. Several of the scenarios look very imaginative, a number look fun to play.

So, let's say you want this. How do you get it? Easier said than done. Last year, I sent a USPS international money order to France, but this was a very irritating experience--you actually just fill out a form and mail it to St. Louis, then, when they are good and ready, they themselves mail the money order to the person to whom you wish it sent. However, it looks like the USPS has eliminated many of their international money orders and I am not sure you can send one to France any more.

This leaves the following options:

1. Go to the airport or some other place that can change money, get a passel of Euros (20 Euros, plus about 7 more for postage), conceal them in an envelope, and ship to:

Xavier Vitry
3 Rue Louis Mercier
92240 Malakoff
France

Xavier's e-mail address is xavier658@wanadoo.fr, if you have questions.

2. Go to Western Union's website and have them to a money transfer to Malakoff, France, for Xavier Vitry. That's what I did this time around. However, the extra expense is considerable--about $20--and I don't know how far Xavier has to travel to pick up the $$. I would check with Xavier before trying this.

3. I have been told that the following place tries to stock Le Franc Tireur. I am not 100% sure, so check with them first. Hobbycraft, Inc., 800E. Dimond Blvd, Suite 136, Anchorage, Alaska 99515-2048. hobbycraft@email.msn.com


Should you get it? I say yes. The scenarios look fun to play, the magazine is cool to look at (even if you don't know French), and the people involved are cool people who deserve your support. With Issue #7, Le Franc Tireur continues their tradition of first rate, high quality ASL-compatible products. I am already impatient for Issue #8!
 
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