A2.4: Cumulative Terrain in KGP?

tppytel

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Do the hexes forming the border between brush and woods (Ex: StH51) count as "cumulative terrain" per A2.4?
 

alanp

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See B.1 for this example. I would play it that the Brush 'happens to go into H51 for aesthetic purpose' and my 'commone sense' calls that a woods hex only.

[while re-reading A2.4, I did remember that the building+woods hex costs 4MFs. What I didn't recall is that you get a +3DRM!]
 

tppytel

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Thanks. I was thinking that "common sense" said the brush was aesthetic already, but didn't know that B.1 existed.
 
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