Matt Romey
Member
I was playing Chuck Hammond over the weekend and came across a rules issue that was new to us. We’ve gotten a lot of boards recently that incorporate hexes that are a combo of two types. e.g. woods/brush. Now, I never played that entry costs are cumulative, but I read A2.4 recently (apparently for the first time after all these years) which says entry cost MF are cumulative:
When I played like this with Chuck, applying 4MF for a brush/woods hex, he pushed back. So, we did some research and found the following. First, this rule:
I'd be interested to know how many already knew of this and/or whether we missed a nuance in our rules research.
Few people I know play it like that for all terrain types, but what the hell, it makes sense and that's what the rule says.“A2.4 Terrain effects and movement costs of hexes containing more than one terrain feature (such as 2I9) are cumulative unless specified otherwise by the rules governing the involved terrain types."
When I played like this with Chuck, applying 4MF for a brush/woods hex, he pushed back. So, we did some research and found the following. First, this rule:
However, this doesn't really resolve the issue, as A2.4 is very clear, and the meaning of "dominated" in B.1 is vague. But then we found the following Q&A on B.1:"B.1 SYMBOLOGY: For aesthetic purposes, terrain symbology may extend marginally out of a hex into an adjacent hex of another type, but most hexes are dominated by one specific terrain type and are governed by the rules for that specific terrain type. Usually, the dominant terrain type includes the hex center dot, but occasionally building hexes have a hex center dot in Open Ground; an Open Ground hex center dot never changes a hex containing a building to an Open Ground hex. In some cases a hex will contain more than one terrain type with neither dominant over the other, in which case the terrain effects of both types are cumulative."
Which jibes with the way I've played it for 30 years and, while it largely negates A2.4 (IMO), it is clear. Both of our minds were kinda blown that the answer is hidden in a Q&A and that this hasn't come up more definitively on line. Or maybe it has come up and and we just didn’t notice.Q&A: "A4.31 & B.1 Using board 64. Non-bypass, no terrain or MF altering introductions. What is the MF cost for infantry to move from K1 to L1? What is the MF cost for infantry to move from M2 to L1?
A. Two MF in both cases; Woods is the dominant terrain in L1, there is no cumulative cost."
I'd be interested to know how many already knew of this and/or whether we missed a nuance in our rules research.
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