Nice idea. The archive has its own rating system that is updated in "real time" (ie if you add a bunch of historical playings all future ratings are tweaked based on those results) so technically I can use that. So - I guess what needs to happen is look at the expected result (which I assume is a function of current balance - at that time - and rating). Let me chat to Indy and get working on something!Another way of thinking about the scenario balance is maybe to improve ROAR?
Import the ROAR data onto the scenario archive. Match that to the players AREA rating. Hopefully that is possible - I have to use my name to enter data onto ROAR.
Then give the scenario a balance based on the difference between the player AREA ratings. Ask Indy about that bit - he's the mathematician
You might want to put a date filter on it as well? The person using the archive can look at playings 5 years old or under - or whatever date range they choose.get working on something