1. Scott Tortorice

    New Elemental Game Teased

    Brad Wardell is teasing the next Elemental game: That sounds like a radical departure from the game as we know it. Not sure if I like the idea of more magic and not being able to design my units anymore. Crafting is a plus, though. Guess we'll see.
  2. Scott Tortorice

    Legendary Heroes Is a Hit

    Funny how gamers often display a hive mind when it comes to certain games. It is like somebody throws a switch and everybody starts agreeing on the state of s particular game. Case in point: Elemental:Fallen Enchantress:Legendary Heroes. As I remarked in a different threat, with the arrival...
  3. Scott Tortorice

    Galactic Civilizations III Announced - 64-bit ONLY

    Woohoo! Galactic Civilizations III Announced for 64-bit PCs It is amazing that after seeing a bunch of 4X space games released over the last few years (talking after GalCiv II), only Distant Worlds, Sword of the Stars I, Sins of a Solar Empire and AI War have really been standout titles, and...
  4. Scott Tortorice

    Fallen Enchantress

    Guess it's time to give this Elemental spin-off its own thread. :) Today, Stardock released some interesting info on the weaponry in FE. Check it out: FE Weaponry Like I wrote, this is definitely a step in the right direction. The special abilities and combat factors, combined with their...
  5. Scott Tortorice

    Post Your Awesome Sins Screenshots Here!

    If there ever was a game that deserves a screenshot thread, Sins is certainly it! I'll start: Here is a shot of a new Kol capital putting to, I mean to space from drydock:
  6. Scott Tortorice

    StarDock's 2010 Report

    Always interesting reading: Word on Elemental: It's over for EWOM. Now the anticipation for FE begins. :D GalCiv 3 perhaps?
  7. Scott Tortorice

    Stardock Completely Abandons DRM

    This came up in an Elemental post and it is...remarkable? Wow! Now that's customer service!
  8. Scott Tortorice

    Why Ironclad is so successful so quickly

    This is an insightful (and candid) blog entry from an Stardock dev: Why Ironclad is so successful so quickly Brad Wardell commented: