Marty Ward
Senior Member
Is virtual supply worth the effort?
Perhaps that is it. Is that the option that puts virtual supply truck in play?I'm not sure what you mean? Do you mean Explicit?
It's not the same. Virtual Supply Trucks bases supply availability on the distance a supply truck would have to travel (hence "virtual", there a no trucks actually in the game) from the supply source to the map hex. Hence it takes more account of actual supply lines and obstacles to them than "normal" supply.
Explicit Supply puts supply trucks and depots actually on the map; the trucks have to be moved manually by the player. Hence it gives him more control of supply distribution. On the downside, it means one can easily exhaust supply in a sector of the map and have problems finding new supply trucks to bring up.
Nobody can really answer that question for you. I prefer playing with all historical options and Explcit Supply on. However, not all games/scenarios offer this and not all opponents want it. where possible in EA42 or T41 I prefer explicit. some don't like the extra 'hassle'. But it is strictly a personal preference.Ah hah. Then is it worth the hassel? I mean does it make the game more enjoyable in relation to the moving the extra number of units around?
Does using Explicit supply change the way the game plays? The reason I ask is that I just got El Al and it feel like somehting is missing with the standard supply rules in the larger scenarios.Nobody can really answer that question for you. I prefer playing with all historical options and Explcit Supply on. However, not all games/scenarios offer this and not all opponents want it. where possible in EA42 or T41 I prefer explicit. some don't like the extra 'hassle'. But it is strictly a personal preference.
Big time. Start overrunning the enemies supply units and see how soon his offence peters out. Gives something for large number of AC units-get behind enemy lines and search and destroy. EA and T41 I think should be played only with weak ZOC. JMHODoes using Explicit supply change the way the game plays? The reason I ask is that I just got El Al and it feel like somehting is missing with the standard supply rules in the larger scenarios.
I usually play with VST now. I was a fan of Explicit Supply for a while, coming from the 18th/19th century games where I was used to moving lots of wagons anyway. But actually I find VST charming. It takes realistic account of supply lines without bothering me with moving all the lorries. "Cutting" the enemy supply lines can be done with VST all the same. "Raiding" however, in a really fluid situation, requires Explicit Supply, i.e. trucks or depots to take.
As already mentioned, not all scenarios have ES. Only the ones with the "s" in the scenario name (I believe that's so in all games in the series, but I am not 100% sure).
I don't think anyone could explain it better than it is explained in the manual (user.hlp) ... which I therefore suggest to read. :shy:
Also, I couldn't spot on the manual anything regarding replacements...