Routed Units

Lord_Valentai

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I'm playing Campaign Austerlitz, The Eagle has Landed scenario as the French against the British AI. Currently I'm getting back into the swing of this series and doing well against British troops (as expected considering the AI)

Something that has always annoyed me in all HPS and Talonsoft games is that routed units will eventually rally and return to bug you again. It means every enemy unit has to be exterminated or else they hang around in your rear areas and so on.

I was hoping that eventually a rule might be put in which prevents units under 25% and high/max fatigue from rallying, possibly also make them overrunable like isolated routed units.

Please consider this not just for the Napoleon games but also the Civil War etc too. The fact that armies do not have a breaking point and will keep fighting until their last unit is wiped out is a little silly.
 

Sgt_Rock

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Any suggestions like this need to be sent to the Support email. Rich Hamilton just does not have time to patrol every forum and note every idea like this.

Send to the support email and Rich will ensure that the idea gets forwarded to John Tiller if he thinks that it is something he will work on. (he has a stack of ideas that folks have sent him - John has either vetoed or adopted - and is the BEST person to contact concerning new ideas)

It's an interesting idea ... I also would like to see units rout and keep on routing until they reach a board edge and then they EXIT the map.
 
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