Recommended Learning Scenarios and "Getting-back-into-ASL" Scenarios

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Reepicheep

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Okay,

So you're either new to ASL or are returning after a break and want some advice on what are good learning or re-learning scenarios. I think we might be able to help you out. There is no guarantee any of these scenarios are balanced or fun, just that some people think they serve as good introductions to certain parts of the rules.

The first category, returning to ASL, features scenarios found by Daniel Zucker that meet the criteria of being European Theatre, Infantry Only and do not have DASL or HASL boards. In addition, only chapters A and B are required and there are no overlays or bocage in any of them!

The remaining categories are taken directly from the ASL FAQ, with scenario ID, scenario title and source publication given in that order. Note that virtually all of the scenarios included in "Classic ASL" are considered good for learning purposes. Also, all scenarios from "Classic ASL" and AP#1 are available for free download from MMP's website.


Returning to ASL
ASL 1 - Fighting Withdrawl
ASL 13 - Le Manoir
ASL 45 - Revenge at Kastelli
ASL 48 - Always Audacity
ASL 49 - Piercing the Peel
ASL 55 - Retribution
A 14 - Monastery Hill
A 27 - King's Castle
A 33 - Tettau's Attack
A 80 - Commando Schenke
Scenario A - Guards Counterattack
Scenario B - Tractor Works
Scenario D - Hedgehog of Piepsk
Scenario T1 - Gavin Take
Scenario T14 - Gambit
Scenario T16 - Strayer's Strays
J 40 - Might Makes Right
J 41 - By Ourselves


ASL 101: BASIC INFANTRY
1 - Fighting Withdrawal (BV)
11 - Defiance On Hill 30 (Para)
A - The Guards Counterattack (Classic ASL)
T 1 - Gavin Take (Classic ASL)
G 35 - Going To Church (General 31.2)
RB 6 - Turned Away (Red Barricades)
A 80 - Commando Schenke (Annual '95w)
AP 8 - A Bloody Harvest (AP #1)
D 1 - Guryev's Headquarters (SoF)​


ASL 103: VEHICLES
T 2 - The Puma Prowls (Classic ASL)
35 - Blazin' Chariots (WoA)
A 44 - Blocking Action At Lipki (Annual '92)
23 - Under The Noel Trees (Yanks)
F - The Paw Of The Tiger (Classic ASL)
A 51 - Clash Along The Psel (Annual '93a)​


ASL 104: CAVALRY
90 - Pride And Joy (DB)
SP? - Over Open Sights (Schwerpunkt #3)​


ASL 112: OBA
D - The Hedgehog Of Piepsk (Classic ASL)
E - Hill 621 (Classic ASL)
A 59 - Death At Carentan (Annual '93a)
T 7 - Hill 253.5 (General 27.3)
ASLUG 20 - The Butcher's Bill (ASLUG ?)
L - Hitdorf On The Rhine (General 25.2)​


ASL 123: NIGHT
61 - Shoestring Ridge (CoB)
H - Escape From Velikye Luki (Classic ASL)
20 - Taking The Left Tit (Yanks)
TOT 8 - Nightmare (Time On Target 1)
A 19 - Cat And Mouse (Annual '90)
BB 2 - Throwing Down The Gauntlet (Backblast 1)
DA 11 - Sicilian Midnight (Annual '93a)
TOT 18 - The Aller Waltz (Time On Target 2)
40 - Fort McGregor (WoA)​


ASL 125: DESERT
35 - Blazin' Chariots (WoA)
37 - Khamsin (WoA)
38 - Escape From Derna (WoA)
41 - A Bridgehead Too Wet (WoA)
CH 49 - High Danger (Critical Hit 4) or the VFTT website


ASL 126: PTO
A 60 - Totsugeki! (Annual '93a)
67 - Cibik's Ridge (GH)
A 53 - Smith & Weston (Annual '93a)
A 58 - Munda Mash (Annual '93a)
63 - The Eastern Gate (CoB)
60 - On The Kokoda Trail (CoB)
A 42 - Commando Hunt (Annual '92)
CH 28 - Children Of The Kunai (Critical Hit! 3)
A 83 - Last Of Their Strength (Annual '95w)​


ASL 191: BEACH LANDINGS
A 55 - The Cat has Jumped (Annual '93a)
73 - Hell or High Water (GH)
A 79 - Mike Red (nnual '95w)
[Issue 21 of View From The Trenches features an article on beach landings which may be useful for beginniers]​


ASL 291: CAVES
BB 1 - Taming Tulagi (Backblast 1/OWT)
72 - Sea of Tranquility (GH)​
 
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