Dawg gone! I forgot all about Arsenal. Yes, that is where I heard about TacOps. I remember the tan manual with the AT team firing a missile. Dang that's a long time ago.Sniper said:[snip]from Arsenal Publishing about TacOps[/snip]
John Osborne said:Not only do I play it at home but use it at work
I think it's a game which appeals to a certain (relatively rare) mindset. I can think of friends and colleagues who like the faster paced FPS and RTS games, but are much less keen on the more 'thoughtful' games. On seeing TacOps, they see a game that requires a lot more effort to get into than something more superficial.Sniper said:Has anyone noticed a curious response (or lack thereof) in this poll? The choice 'from a friend' is at O%! Maybe we are not getting the word out about TacOps. The other possiblity is to grim to mention
So if we could modify the demo database for WWII we could use it for testing said concept?MajorH said:>Perhaps I should try convincing some of them to try two-player networked
>games using the evaluation version (will it interoperate with the full
>version for that? re-reading the demo notes suggests that it will not).
The demo and the full version can not play each other. However, the demo version has a very small footprint and it will install and coexist peacefully beside the full version. So you could download and use the demo version to play your friend.
Are you sure you're not talking about some of the people in my classes? ('This assignment is too hard!' 'Have you tried it?' 'No....' )Hub said:most said it sounds too "hard" (I don't know how you can make that judgement without at least trying it out first).