Hey guys, having finally after all these months started to experience burnout on Guild Wars 2, I thought I would give LOTRO a try. My first thoughts up to about level 3 was that it was kind of nice, if nothing overly special. By the end of the intro/tutorial, however, my opinion of it had grown considerably. That was a really nice touch having a mini-dungeon at the end of the intro level, and the dreams showing images of the Witch King, to say nothing of Gandalf and the Balrog, was a great teaser. If their intent was to get me to keep playing, they did a great job.
The only trouble is, now that the tutorial level is over the game seems to have opened up and grown in complexity considerably. I suppose though that if all else fails, do the quests, right? One question about crafting though. My inventory is already getting full, but I'm afraid to sell too much yet for fear that I'll sell stuff I need for crafting. Any thoughts on this? Speaking of selling, are the crafting npc's the only ones you can sell stuff to? At any rate, I expect that just as with STO and GW2, there will be a bit of a learning curve to go through learning the game's crafting and economic system.
I'm noticing a lot of lag in their Turbine store. Probably a good thing though, saving me money.
I heard the LOTRO community was really good, but I've not been playing long enough to judge. I think that was my main complaint about GW2. That is, a really hardcore, cutthroat, and generally obnoxious community where elite titled people dominate the chat.
Speaking of GW2, the graphics in LOTRO are not as good as that game, but they're not bad either. They look to me to be about 4-5 years old.
Anyway, at this point I give LOTRO a strong B+.
The only trouble is, now that the tutorial level is over the game seems to have opened up and grown in complexity considerably. I suppose though that if all else fails, do the quests, right? One question about crafting though. My inventory is already getting full, but I'm afraid to sell too much yet for fear that I'll sell stuff I need for crafting. Any thoughts on this? Speaking of selling, are the crafting npc's the only ones you can sell stuff to? At any rate, I expect that just as with STO and GW2, there will be a bit of a learning curve to go through learning the game's crafting and economic system.
I'm noticing a lot of lag in their Turbine store. Probably a good thing though, saving me money.
I heard the LOTRO community was really good, but I've not been playing long enough to judge. I think that was my main complaint about GW2. That is, a really hardcore, cutthroat, and generally obnoxious community where elite titled people dominate the chat.
Speaking of GW2, the graphics in LOTRO are not as good as that game, but they're not bad either. They look to me to be about 4-5 years old.
Anyway, at this point I give LOTRO a strong B+.
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