This is addressed primarily to MajorH and all you map designers out there. I cannot seem to replicate the smooth lines of some of the more recent maps - roads, rivers, elevations, woodlines, etc. My most recent design is still "choppy". I believe it to be a function of trying to model the graphic to the terrain cells in the Map Tool.
10m is 10m so I suppose I'm answering my own question, but is the prevailing thought that the map graphic asthetics are more important than the code behind it so long as the code is "close" - within a pixel of the graphic?
Thoughts?
10m is 10m so I suppose I'm answering my own question, but is the prevailing thought that the map graphic asthetics are more important than the code behind it so long as the code is "close" - within a pixel of the graphic?
Thoughts?