Does level 1 bocage block LOS from a hill?

esparver73

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Bocage is a height 1 obstacle in an hexside. Does it block LOS from level 1 hills as any height 1 in-hex obstacle would do?
I know that from an upper level there would be a blind hex in the next hex, but not sure how to handle LOS from level 1.
Also, if the bocage hexside (in level 0, height 1) is adjacent to the level 1 hill, does it block the LOS as it was a single story house?
 

Doug Leslie

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Bocage is a height 1 obstacle in an hexside. Does it block LOS from level 1 hills as any height 1 in-hex obstacle would do?
I know that from an upper level there would be a blind hex in the next hex, but not sure how to handle LOS from level 1.
Also, if the bocage hexside (in level 0, height 1) is adjacent to the level 1 hill, does it block the LOS as it was a single story house?
From a level one hill, there is LOS into the level 0 location directly behind the bocage but not to any level 0 location beyond. it makes no difference if the bocage is in the hill hexside across which LOS is drawn.

9.52 Bocage is a one-level LOS obstacle with a difference. Although a defender behind (but in the Location formed by) a bocage hexside may be in the LOS of a higher level firer, the next hex along that LOS through that bocage hexside is a Blind Hex (A6.4). Treating that bocage hexside as instead being a "Single-Story House" in that defender's hex is a good way to visualize how it creates Blind Hexes vs that higher-level viewer [EXC: The number of blind hexes can be reduced to zero; 9.531]. LOS cannot be traced along a bocage hexspine as can be done with a wall (9.2). A bocage hexspine is treated as a normal one-level obstacle in all respects.
 
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