Core Module Scenario Dependencies

Uncle_Duke

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A while ago, I put together dependency listings for the various scenarios included in the core modules, and posted them on BGG. @Symphonic5 reminded me of this project, and provided the impetus for me to finally get around to standardizing and updating the list, which I present below. Forgotten War will be forthcoming when I get my hands on a copy.

The ASL Rulebook (2nd Edition) and Beyond Valor (3rd Edition) are assumed requirements in all cases.

Here are the abbreviations I use throughout:

AoO= Armies of Oblivion
AP2= Action Pack 2
AP3= Action Pack 3
AP5= Action Pack 5
AP6= Action Pack 6
BV3= Beyond Valor, 3rd Edition
CdG= Croix de Guerre
DB3= Doomed Battalions, 3rd Edition
FKaC= For King and Country
HL= Hollow Legions
HP= Hakkaa Paalle
RS= Rising Sun
VotG= Valor of the Guards
WoA= West of Alamein
Y2= Yanks, 2nd Edition

*= Provides Board
**= Provides Counters
***= Provides Overlay
%= Provides Chapter F
@= Provides Chapter G
#= Provides Chapter H
^= Provides Chapter V
&= Use German Vehicle Note 44.1

If anyone discovers an error in any of these listings, please PM me and I'll get it fixed.
 
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Beyond Valor (3rd Edition) ASL Module 1

No dependencies. All scenarios playable with components in box, though the ASL Rulebook (2nd Edition) is required.
 

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Paratrooper ASL Module 2

Out of print, all components republished in Yanks (2nd Edition) or Beyond Valor (3rd Edition).

First edition dependencies were the ASL Rulebook and Boards 1-4.
Second edition dependencies were the ASL Rulebook and Boards 1 & 3

Notably, neither edition requires Beyond Valor.
 

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Yanks (2nd Edition) ASL Module 3a

Originally Published in Paratrooper
Code:
Number      Name                           Sides (Attacker/ Defender)      Boards                   Overlays                 Requirements
ASL 11      Defiance on Hill 30            German/ American                2, 4                                    
ASL 12      Confusion Reigns               American/ German                1, 4, 24
ASL 13      Le Manoir                      American/ German                2, 4
ASL 14      Silence That Gun               American/ German                2, 3, 4
ASL 15      Trapped!                       German/ American                2, 4
ASL 16      No Better Spot to Die          German/ American                3, 24                                             &
ASL 17      Lost Opportunities             German/ American                1, 2                                              &
ASL 18      The Roadblock                  German/ American                2, 3, 4, 24
Originally Published in Yanks
Code:
Number      Name                           Sides (Attacker/ Defender)      Boards                   Overlays                 Requirements
ASL 19      Backs to the Sea               German/ American                7, 16, 19                                         FKaC*
ASL 20      Taking the Left Tit            American/ German                2, 18
ASL 21      Among the Ruins                American/ German                20, 21
ASL 22      Kurhaus Clash                  German (SS)/ American           16, 20
ASL 23      Under the Noel Trees           German (SS)/ American           16, 19
ASL 24      The Mad Minute                 German (SS)/ American           12, 16                                            FKaC*
ASL 25      Gavin's Gamble                 American & British/ German      7, 16                    B5, OG2                  FKaC*, WoA or FKaC** #, RS***
ASL 26      Tanks in the Street            German/ American                17, 22
Originally Published Elsewhere
Code:
Number      Name                           Sides (Attacker/ Defender)      Boards                   Overlays                 Requirements
ASL 178     The Niscemi-Biscari Highway    German/ American                4, 5                                              HL** #
ASL 179     Ranger Stronghold              German/ American                2
ASL 180     The T-Patchers                 American/ German                11, 41                   X12, X13, X14            DB3*, CdG***
ASL 181     Gavin Take                     American/ German                3
ASL 182     Strayer's Strays               American/ German                6                                                 FKaC*
ASL 183     The Pouppeville Exit           American/ German                3, 5
ASL 184     Death at Carentan              American/ German                17                       O1, O2, O4, O5           RS***
ASL 185     Not Out of the Woods Yet       American/ German                6, 39                    G4, G4, M2, O2, O5, Wd1  FKaC*, RS* ***
ASL 186     L'Abbaye Blanche               German (SS)/ American           42                       O4, O5                   AP3*, RS***
ASL 187     Morgan's Stand                 German/ American                7, 10                                             FKaC*
ASL 188     Zon With the Wind              American/ German                24
ASL 189     Devil's Hill                   American/ German                2, 5
ASL 190     Scouts Out                     American/ German                40, 41                   O3                       RS***
ASL 191     Buchholz Station               German/ American                3, 4
ASL 192     Shoot-N-Scoot                  German (SS)/ American           12, 42                   X12                      CdG or AoO***
ASL 193     Abandon Ship!                  German/ American                24
ASL 194     The Attempt to Relieve Peiper  German (SS)/ American           2, 5
ASL 195     Rocket's Red Glare             American/ German (SS)           3
ASL 196     Patton's Prayers               American/ German                3, 6
ASL 197     Parker's Crossroads            German (SS)/ American           16, 19, 33, 35, 42, 43                            DB3*, RS*, AP3*
ASL 198     A Breezeless Day               German (SS)/ American           42, 43                                            AP3*
ASL 199     Ace in the Hole                American/ German                4, 17, 46                B3                       RS***
ASL 200     Broich Bash                    American/ German                19, 24
ASL 201     Hunters From the Sky           American/ German                2, 4, 5
ASL 202     Hitdorf on the Rhine           American/ German                3, 4
Master Board List (Non BV3, Non Y2): 6, 7, 10, 11, 12, 33, 35, 39, 42, 43
Master Overlay List (Non Y2):
B3, B5
G4, G5
M2
O1, O2, O3, O4, O5
OG2
Wd1
X12, X13, X14
 
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Partisan! ASL Module 4

Out of print, boards 10 and 32 republished in For King and Country.

Counters and scenarios republished in Armies of Oblivion (2018 reprint).
 
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West of Alamein ASL Module 5

Out of print, most counters republished in For King and Country and Yanks (2nd Edition).

Chapter F printed in ASL Rulebook Pocket Edition, and will be revised and reprinted along with boards, scenarios, and the remainder of the counters in Hollow Legions (3rd Edition).

Code:
Number     Name                     Sides (Attacker/ Defender)        Boards                 Overlays                      Requirements
ASL 35     Blazin' Chariots         British/ German                   26, 27, 28
ASL 36     Rachi Ridge              British/ German                   18, 25                                               Y2*
ASL 37     Khamsin                  German/ British                   27, 28                 H1, H3, H4
ASL 38     Escape from Derna        British/ German                   25, 26, 27, 28, 29     E1, H2, H3, D1, S8     
ASL 39     Turning the Tables       German/ British                   26, 28                 SD1-SD8, S1, S3, S4, S8     
ASL 40     Fort McGregor            German/ British                   27, 28                 H6
ASL 41     A Bridgehead too Wet     German/ British                   26, 27, 28
ASL 42     Point of No Return       German/ British (New Zealand)     25, 26, 29             E1, W3, H1
Master Board List (Non BV3, Non WoA): 18
Master Overlay List (Non WoA): None
 

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For King and Country ASL Module 5a

Code:
Number     Name                        Sides (Attacker/ Defender)        Boards           Requirements
ASL 91     Ad Hoc at Beaurains         British/ German                   3, 4, 5, 6
ASL 92     Stand Fast the Guards       German/ British                   6, 11, 17        Y2*, DB3*
ASL 93     Tavronitis Bridge           German/ British                   8                Y2**
ASL 94     Bofors Bashing              German/ British                   11, 14           Y2**, DB3*
ASL 95     Descent Into Hell           German/ British                   8, 11, 14        Y2*, DB3**
ASL 96     The Crux of Calais          German/ British                   20, 23
ASL 97     A Desperate Affair          German/ British                   9, 16, 18, 33    Y2*, DB3*
ASL 98     On Silent Wings             German/ British                   11, 18, 19       Y2* **, DB3*
ASL 99     Probing Layforce            German/ British                   2, 9, 15         WoA** %, DB3*
ASL 100    Regalbuto Ridge             German/ British                   2, 3
ASL 101    Throwing Down the Gauntlet  British (Canadian)/ German        17, 33           Y2*, DB3*
ASL 102    Point of the Sword          British (Canadian)/ German        10
ASL 103    A Day by the Shore          British/ German                   4, 8, 20
ASL 104    Hill of Death               German (SS)/ British              9, 16, 33        Y2*, DB3*
ASL 105    Going to Church             British (Canadian)/ German (SS)   23
ASL 106    Kangaroo Hop                British (Canadian)/ German        2                Y2**
ASL 107    Tettau's Attack             German/ British                   17               Y2*
ASL 108    Guards Attack               British/ German                   13, 17           Y2*
ASL 109    Dreil Team                  British/ German                   22
ASL 110    North Bank                  German (SS)/ British              8, 21
Master Board List (Non BV3, Non FKaC): 9, 11, 16, 17, 18, 19, 33
Master Overlay List (Non FKaC): None
 

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Hollow Legions ASL Module 7

Code:
Number     Name                       Sides (Attacker/ Defender)         Boards                    Overlays                Requirements
ASL 51     The Taking of Takrouna     British (New Zealand)/ Italian     25                        X1                      FKaC or WoA** #, WoA% * ***
ASL 52     Too Little, Too Late       Italian/ German (SS)               20, 21, 23
ASL 53     A High Price to Pay        Italian/ British                   7, 17                                             Y2*, FKaC*, FKaC or WoA** #
ASL 54     Bridge to Nowhere          Italian/ Russian                   7, 17, 19                                         Y2*, FKaC*
ASL 55     Retribution                American/ Italian                  4, 12                                             Y2**, FKaC*
ASL 56     Half a Chance              British/ Italian                   26, 27, 28, 29, 30, 31    D1-D6                   FKaC or WoA** #, WoA* *** %
ASL 57     The Battle for Rome        German/ Italian                    21, 22, 23
ASL 58     Ci Arrendiamo              Italian/ British                   26, 27, 28, 29            S1, SD1, SD2, SD3       FKaC or WoA** #, WoA* *** %
Master Board List (Non BV3, Non HL): 7, 12, 17, 19, 25, 26, 27, 28, 29
Master Overlay List (Non HL):
D1, D2, D3, D4, D5, D6
S1
SD1, SD2, SD3
X1
 

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Croix de Guerre ASL Module 10

Code:
Number     Name                          Sides (Attacker/ Defender)     Boards         Overlays                                  Requirements
ASL 75     Strangers in a Strange Land   French/ German                 18, 22                                                   Y2*
ASL 76     End of the Ninth              German/ French                 17, 41         St3                                       Y2*
ASL 77     Le Herisson                   German/ French                 20, 22
ASL 78     Encounter at Cornimont        German/ French                 2, 41          St1
ASL 79     Bridge of the Seven Planets   German/ French                 16, 40         St1, OG4, OG5, X7, X11, X12, X16, X18     Y2*
ASL 80     Play Ball                     Vichy French/ American         4, 17                                                    Y2* ** #
ASL 81     Fratricidal Fighting          Free French/ Vichy French      25, 28, 29     H1, H2, H3                                FKaC or WoA** #, WoA* *** %
ASL 82     For Honor Alone               German/ French                 16, 19                                                   Y2*
Master Board List (Non BV3, Non CdG): 16, 17, 18, 19, 25, 28, 29
Master Overlay List (Non CdG):
H1, H2, H3
 

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Doomed Battalions (3rd Edition) ASL Module 11

Originally Published in The Last Hurrah
Code:
Number     Name                       Sides (Attacker/ Defender)     Boards           Overlays                         Requirements
ASL 43     Into the Fray              German/ Polish                 4, 33
ASL 44     The Gauntlet               German/ Norwegian              2, 11
ASL 45     Revenge at Kastelli        Greek/ German                  2, 3, 11
ASL 46     Birds of Prey              Belgian/ German                4, 11, 23
ASL 47     Rude Awakening             German/ Yugoslavian            2, 3, 11
ASL 48     Toujours L'Audace          German/ Belgian                2, 11        
ASL 49     Piercing the Peel          German/ Dutch                  11, 33
ASL 50     Age Old Foes               Polish/ Russian                4, 33
Originally Published in Doomed Battalions (1st Edition)
Code:
Number     Name                       Sides (Attacker/ Defender)     Boards           Overlays                         Requirements
ASL 83     An Uncommon Occurrence     German/ Polish                 16, 33, 44                                        Y2*
ASL 84     Round One                  German/ Polish                 20, 45
ASL 85     No Way Out                 Polish/ German                 42                                                AP3*
ASL 86     Fighting Back              Polish/ German                 22, 44, 45    
ASL 87     Good Night, Sweet Prince   German/ Danish                 16, 23                                            Yanks*
ASL 88     Art Nouveau                German/ Belgian                3, 32                                             FKaC*
ASL 89     Rescue Attempt             German/ Belgian                33, 43           RR1, RR2, RR11, RR12, Wd2, Wd5   RS***, AP3*
ASL 90     Pride and Joy              Greek/ Italian                 2, 17, 43                                         Y2*, HL** #, AP3*
Originally Published Elsewhere
Code:
Number     Name                       Sides (Attacker/ Defender)     Boards           Overlays                         Requirements
ASL 137    Italian Brothers           Republican/ Nationalist        6, 17                                             Y2*, FKaC*, HL** #
ASL 138    Rattle of Sabres           German/ Polish                 5, 32                                             FKaC*
ASL 139    The Weigh In               German/ Polish                 33, 44           X11, X14, X15, X18               CdG***
ASL 140    Round Two                  German (SS)/ Polish            46               O2, X16, X17, X21                Y2*, RS***, CdG***
ASL 141    Action at Balberkamp       German/ British & Norwegian    2, 3, 4, 5, 6                                     FKaC* **
ASL 142    On the Road to Andalsnes   German/ Norwegian              2, 9
ASL 143    Grebbe End                 German/ Dutch                  32               B3, O5                           FKaC*, RS***
ASL 144    The Professionals          German/ Yugoslav               6, 7, 11                                          FKaC*
Master Board List (Non BV3, Non DB3): 6, 16, 17, 32, 42, 43, 46
Master Overlay List (Non DB3):
B3
O2, O5
Wd2, Wd5
X11, X14, X15, X16, X17, X18
 
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Armies of Oblivion ASL Module 12 (2018 Reprint)

Originally Published in Partisan:
Code:
Number      Name                          Sides (Attacker/ Defender)            Boards              Overlays                Requirements
ASL 27      The Liberation of Tulle       Partisan (FTP)/ German                2, 22
ASL 28      Ambush!                       Bulgarian/ Partisan (Siatista) Ax     4, 10                                       FKaC*
ASL 29      The Globus Road               Partisan (BOPA)/ German (SS)          22
ASL 30      Sylvan Death                  German/ Partisan                      32                                          FKaC*
ASL 31      The Old Town                  German/ Partisan (AK)                 20
ASL 32      Subterranean Quarry           Romanian/ Partisan                    1, 4
ASL 33      The Cossacks are Coming       Croatian/ Partisan                    2, 3, 10, 32                                FKaC*
ASL 34      A New Kind of Foe             German/ Partisan & Russian            4, 32                                       FKaC*
Originally Published in Armies of Oblivion (2006 Printing):
Code:
Number      Name                          Sides (Attacker/ Defender)            Boards              Overlays                Requirements
ASL 111     Balkan Sideshow               Hungarian/ Yugoslavian                40, 49                                      Y2*, DB3** #
ASL 112     Out of Cowardice              Hungarian/ Yugoslavian                50                                          DB3**
ASL 113     Liberating Bessarabia         Romanian/ Russian                     22, 49
ASL 114     Cautious Crusaders            Slovakian/ Russian                    48, 49              Hi2, Hi5, RR4, RR6      HP** #
ASL 115     Huns of Steel                 Hungarian/ Russian                    43, 44, 48          Rv1                     DB3*, AP3*, HP** #
ASL 116     The Sixth Blow                Russian/ German & Hungarian           2, 47, 50                                   RS*, HP** #
ASL 117     With Tigers on Their Tail     Russian/ Hungarian                    9, 11, 50           Hi8, Hi9, Hi12, P1      DB3*, HP** #
ASL 118     Downsizing the Uprising       Slovakian/ German                     41, 42, 46, 50                              Y2*, AP3*
ASL 119     Ancient Feud                  Romanian/ Hungarian                   40, 42, 49          Hi8, Hi9, Hi12          Y2*, AP3*
ASL 120     Return to Sender              Bulgarian/ German                     11, 18, 50          Hi12                    Y2*, DB3*
ASL 121     End Station Budapest          Romanian/ Hungarian                   45, 51              X12, RR1, RR5, RR14
Originally Published Elsewhere:
Code:
Number      Name                          Sides (Attacker/ Defender)            Boards              Overlays                Requirements
ASL 122     Extracurricular Activity      Hungarian / Russian                   51
ASL 219     Blood Enemies                 Yugoslavian / Croatian                24                                          DB3** #, Y2*
ASL 220     They Fired on Odessa...       Russian / Romanian                    3, 4
ASL 221     Mountain Hunters              Romanian and German / Russian         2a                                          AP6*, VotG** ^
ASL 222     Bloody Nose                   Romanian and German / Russian         22, 49              RR1, RR2
ASL 223     Reaping Rewards               Russian / Romanian                    13, 56, 57                                  FKaC*, AP5*
ASL 224     Beachhead at Ozereyka Bay     Russian / Romanian and German         2, 3, 4, 5                                  HP** #
ASL 225     Paole Zion                    Axis / Partisan                       1, 21                                       HL** #
ASL 226     Operation Schwarz             Croatian / Partisan (NOVJ)            39, 50              OG1                     RS*, DB3**
ASL 227     Danica Air                    Partisan / Croatian                   2, 38, 42                                   RS*, AP3*
ASL 228     Break for Hungary             Croatian / Partisan                   2, 38, 42                                   RS*, AP3*
ASL 229     Retrained and Rearmed         German / Slovakian                    36, 58                                      RS*, AP5*, Y2**
ASL 230     Prelude to Dying              Croatian / Partisan                   36, 41                                      RS*, Y2*
Master Board List (Non BV3, Non AoO): 2a, 9, 10, 11, 13, 18, 24, 32, 36, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 56, 57, 58
Master Overlay List (Non AoO): None
 
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Rising Sun ASL Module 13

Originally Published in Code of Bushido:

Code:
Number     Name                          Sides (Attacker/ Defender      Boards             Overlays                               Requirements
ASL 59     Smertniki                     Russian/ Japanese              2, 16, 17, 18                                             Y2*
ASL 60     On the Kokoda Trail           Japanese/ British              34, 37             1, Wd4                                 FKaC or WoA* #
ASL 61     Shoestring Ridge              Japanese/ American             2, 25                                                     Y2** #, WoA* %
ASL 62     Bungle in the Jungle          British/ Japanese              34, 35, 37         1, 3, O3                               FKaC or WoA* #
ASL 63     The Eastern Gate              British (Ghurka)/ Japanese     34, 35, 36, 37     2, G2, G5                              FKaC or WoA* #
ASL 64     Hazardous Occupation          Japanese/ Partisan             34, 37             2, 3, 4
ASL 65     Red Star, Red Sun             Russian/ Japanese              26, 27, 28         D1, D3, D4, D6, S4, S8, SD1-6, SD8     WoA* *** %
ASL 66     The Bushmasters               The Bushmasters                34, 35, 37         1, 2, 5, Wd2, Wd4, Wd5                 Y2** #
Originally Published in Gung Ho:

Code:
Number     Name                          Sides (Attacker/ Defender)     Boards             Overlays                               Requirements
ASL 67     Cibik's Ridge                 Japanese/ American (USMC)      34                 2                                      Y2#
ASL 68     The Rock                      Japanese/ American (USMC)      35, 36             2, G5
ASL 69     Today We Attack               Chinese/ Japanese              37, 38             O2, O4, O5
ASL 70     KP 167                        American (PA)/ Japanese        36, 39                                                    Y2** #
ASL 71     Jungle Citadel                Chinese/ Japanese              17, 22, 23         O2-4, X6                               Y2*
ASL 72     Sea of Tranquility            American (USMC)/ Japanese      25, 36                                                    WoA* %, Y2#
ASL 73     Hell or High Water            American (USMC)/ Japanese      35, 37             Be3, Be5, Be6, OC2-4, Wd5              WoA%
ASL 74     Bloody Red Beach              American (USMC)/ Japanese      2, 35, 38          2, Be1-4, OC1-4                        Y2** #, WoA%
Originally Published Elsewhere:

Code:
Number     Name                          Sides (Attacker/ Defender)     Boards             Overlays                               Requirements
ASL 145    Shanghai in Flames            Japanese/ Chinese              1, 21
ASL 146    The Drive for Taierzhuang     Japanese/ Chinese              11, 19             X11                                    Y2*, DB3*
ASL 147    A Stiff Fight                 Japanese/ British (Ghurka)     37                                                        FKaC or WoA**
ASL 148    Ramsey's Charge               American/ Japanese             35, 40             1, OG1-3, OG5, X6                      Y2* **
ASL 149    Grabbing Gavutu               American (USMC)/ Japanese      GT                                                        Y2** #, WoA%
ASL 150    Tanambogo Nightmare           American (USMC)/ Japanese      GT                                                        Y2#, WoA%
ASL 151    Take Two                      American (USMC)/ Japanese      GT                                                        Y2#, WoA%
ASL 152    Munda Mash                    American/ Japanese             35, 37             Wd1, Wd3, Wd5                          Y2** #
ASL 153    Totsugeki!                    Japanese/ Chinese              37
ASL 154    Orange at Walawbum            American/ Japanese             36, 37             1, 2, G4, G5, P2                       Y2** #
ASL 155    Smith & Weston                Japanese/ American             5, 34              4                                      Y2** #
ASL 156    Broken Bamboo                 British (Ghurka)/ Japanese     38, 47             1, 3                                   FKaC or WoA** #
ASL 157    OP Hill                       Japanese/ British              35                 2, 3                                   FKaC or WoA** #
ASL 158    Last of Their Strength        American/ Japanese             35, 37, 38         1                                      Y2** #
ASL 159    White Tigers                  Japanese/ British              22, 37             3, 5, O2, O5, X6                       FKaC or WoA* #
ASL 160    Battlin' Buckeyes             Japanese/ American             4, 41                                                     Y2* ** #
GT CG      Sand and Blood                American (USMC)/ Japanese      GT                                                        Y2** #, WoA%

Master Board List (Non Bv3, Non RS): 11, 16, 17, 18, 19, 25, 26, 27, 28, 40, 41
Master Overlay List (Non RS):
D1, D3, D4, D6
S4, S8
SD1, SD2, SD3, SD4, SD5, SD6, SD8
 

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Hakkaa Paalle! ASL Module 14

Code:
Number      Name                           Sides (Attacker/ Defender)      Boards                    Overlays                           Requirements
ASL 161     Arctic Crossroads              Russian/ Finnish                16, 17, 19, 44            B5, OW1, Wd4, Wd5                  Y2*, DB3***, RS***
ASL 162     Armored Car Savikurki          Finnish/ Russian                42                        Wd4, Wd5                           AP3*, RS***
ASL 163     Stopped Cold                   Russian/ Finnish                5, 7                      OG1                                FKaC*, RS***
ASL 164     Torment at Tormua              Russian/ Finnish                32, 34, 42, 52                                               RS*, AP3*
ASL 165     Nothing but Courage            Finnish/ Russian                17, 24, 42, 44            OW1, RR8, RR11, RR13               Y2*, AP3*, DB3* ***
ASL 166     Skiing in Lapland              Russian/ Finnish                4, 19                     Hi9, OW1, Wd4, Wd5, Wd12, Wd34     Y2*, DB3***, AoO***, RS***
ASL 167     Breakout from Praaza           Finnish/ Russian                32, 52                    St1, Wd1                           CdG***, RS* ***
ASL 168     Forest Bastion                 Finnish/ Russian                37, 39                    Wd3                                RS* ***
ASL 169     Night Fans                     Russian/ Finnish                26, 27, 28                Hi8, Hi9, Hi11, Hi12, X9           AoO***, CdG***, RS***, WoA*
ASL 170     11th Company Counterattack     Russian/ Finnish                8, 40                     RR3, RR4, RR6, RR12                DB3***, Y2*, WoA%
ASL 171     Retaking the VKT Line          Finnish/ Russian                5, 16, 17, 19, 42, 52     B1, B2, B4                         AP3*, RS***, Y2*
ASL 172     The Last Attack                Finnish & German/ Russian       17, 32, 44, 52            Hi8, Hi12, X15                     AoO***, CdG***, DB3*, FKaC*
ASL 173     Father Sunshine                Finnish/ Russian                37, 50                    O5                                 AoO*, RS* ***
ASL 174     Lagus Assault Guns             Russian/ Finnish                17, 32                                                       FKaC*, Y2*
ASL 175     Hunters at Ylimaa              Finnish/ German                 35, 37                                                       RS* @, WoA** %
ASL 176     The Only Way Out               Finnish/ German                 7, 39                     Wd3, Wd4, Wd5                      RS* ***, FKaC*
ASL 177     Anabasis                       German/ Finnish                 2, 19                                                        Y2*

Master Board List (Non BV3, Non HP): 7, 16, 17, 19, 24, 26, 27, 28, 32, 34, 35, 37, 39, 40, 42, 44, 50

Master Overlay List (Non HP):
B1, B2, B4, B5
Hi8, Hi9, Hi11, Hi12
O5
OG1
OW1
RR3, RR4, RR6, RR8, RR11, RR12, RR13
St1
Wd1, Wd3, Wd4, Wd5, Wd12, Wd34
X9, X15
 
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Forgotten War ASL Module 15

This is a placeholder, and will be updated when I acquire this module and can closely examine the scenario cards.
 

Uncle_Duke

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Good news is that all the required board are available for purchase either in the map pack or individually
True. And that can help resolve some of the stranger dependencies, for example boards 42 and 43. When MMP finally releases the overlay bundle, a lot of the issues will be completely resolved.
 
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