4.72 vs DIFFICULT TERRAIN, or akin to Minimum Move without the Pin.

RollTide

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A hex has one counter, a 1st line Russian squad who is not CX.
Can this squad use Advance vs DIFFICULT TERRAIN in advance into a hex that would cost 5MP?

I think so. Can this same lone squad advance into a hex that would cost say 9MP?

Thanks
 
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ScottRomanowski

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cost 5MP?
Yes to both. In A4.72 read "is ≥ four MF or all of a unit’s available non-Double Time MF allotment (whichever is less)" as comparing the MF cost to the lesser of
  • 4 MF, or
  • all of a unit’s available non-Double Time MF allotment.
There's no restriction against spending more MF than a unit could possibly have in the APh.
 
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