Recent content by Juan SantaX

  1. Juan SantaX

    Motion and wreck

    You can shoot at your own wreck to try to set it ablaze... I think....
  2. Juan SantaX

    lose of big concealment counter.

    I cant belive!! Once I was right!! 🤣
  3. Juan SantaX

    lose of big concealment counter.

    I think that if it is unit that can be pinned, it will lose concealment, but if its a BU CT AFV that a PTC has no effect will not lose concealment.
  4. Juan SantaX

    Japanese 50mm mortar VASL counter

    With 6.7.1.beta 3 the Type 89 Heavy Grenade Launcher counter , AKA Knee mortar, is 3pp in dismantled state. It should be just 2 pp
  5. Juan SantaX

    ROUT

    SO I was wrong... That happens too often!! I said, you have to set a new destination, you cannot go anywhere... But then there it is that last paragraph... Thank you guys!! Pd: The HS at K10 was not there, so I think the rout was legal
  6. Juan SantaX

    ROUT

    Agree. My fault. In the real game, K10 unit wasn’t there. He could move without being interdicted, but the destination was thru Interdiction hex… Said that, How it works? My opponent was a native English (Aussie), so I think he must be right, but I want to understand the rule
  7. Juan SantaX

    ROUT

    Hi all THis is a rout that we couldn´t find the proper answer after reading last paragraph of A10.51....If no non-ignorable building/woods Location can be reached during that RtPh, a broken unit may rout to any terrain hex consistent with the above restrictions and need not rout toward the...
  8. Juan SantaX

    Street Fighting Tips from the trenches Journal 15

    Hi all: Can someone explain to me the tip form the trenches regarding Street Fighting in Journal 15? Ex: a russian squad (CCV 5) has already fired (First Fired) and then a German AFV CT with MG enters in bypass its location. It keeps in motion. Whats are the odds? I use to play it as a CCV...
  9. Juan SantaX

    Non-Overrun Attack

    To go past the crew and deny rout paths usually is the best solution... You never know what can go wrong if you roll the dice!
  10. Juan SantaX

    Non-Overrun Attack

    You better move past the broken crew, as you will kill it because it will not be able to rout. Best enemy crew is a dead enemy crew
  11. Juan SantaX

    New boards?

    Thx
  12. Juan SantaX

    New boards?

    Hi I cannot find the boards neither for the AP#19 nor the Spec Ops 12... Do I miss something or are they yet to be done? Pd: I appreciate a lot the work and dedication of the people who do the "stuff"
  13. Juan SantaX

    E.1.16 PTO Fortifications

    Hi again: Fortification counters are set up hidden in jungle/kunai/Bamboo, and remain hidden until their protective TEM is used, a non-Dummy enemy unit (determined by the procedure given in A12.11 for minefields) enters the Location that contains it (or enters a pillbox's—but not a cave's—hex)...
  14. Juan SantaX

    Stone Location?

    Thanks!! Its VoTG map but has a similar rule. I didn´t check the campaing rules.
  15. Juan SantaX

    Stone Location?

    Hi The victory conditions of HazMo 22 "WAITING FOR THE WORMS" gives one VP for each Ground Level Stone Location controlled at game end. It means stone ground level stone Building or ground level stone Rubble or both? TIA
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