jrv
Forum Titan
Pretty much everyone knows that ASL was designed as a "beer & pretzels" game to be played while your opponent(s) worked out his/their next move in "It" (see page 24).After ASL, nearly every other game is almost childishly simple.
JR
Pretty much everyone knows that ASL was designed as a "beer & pretzels" game to be played while your opponent(s) worked out his/their next move in "It" (see page 24).After ASL, nearly every other game is almost childishly simple.
But I've found I lose a lot of these 'simple' games by over-thinking.Exactly. As simple as that.
von Marwitz
In fact over-thinking them is what I am accused of when playing them with some friends and significant-others. To mock me, they have bought a sand glass... :angry: On the other hand, I win about half the games when I play them for the first time in that circle of people.But I've found I lose a lot of these 'simple' games by over-thinking.
Interesting. Are you using WiF on VASL? Might be a chance for me to learn something if I could watch.Playing World in Flames Guadalcanal scenario both on the board game with friends and also on the MWiF computer version. This is all for learning the games systems before we take on the wholes war.
I also putzed around with computer Campaign Eckmuhl this past weekend while on travel.
No, I'm using the Matrix War in Flames computer game.Interesting. Are you using WiF on VASL? Might be a chance for me to learn something if I could watch.
In fact over-thinking them is what I am accused of when playing them with some friends and significant-others. To mock me, they have bought a sand glass... :angry: On the other hand, I win about half the games when I play them for the first time in that circle of people.
von Marwitz
Some guy named Carl was involved in it too IIRC...Glennbo,
Close Action is vastly superior to WS&IM. I would call CA the ASL of Napoleonic naval games...
Fighting Wings is also a great game. Unlike ASL, the rules evolve from time to time. This evolution is slowing, but JD is not afraid to change the rules if it materially increases realism. He never makes the game less playable. If you are interested in playing FW then make sure you join the Yahoo group. There is a great support network for the game and they start games for newbies fairly regularly.Some guy named Carl was involved in it too IIRC...
The primary source research that went into CA and its supplements is pretty astounding. There is a story there that is partially told in the designer's notes, but I would love to hear the full version some day of what happened along the way that this did not end up completed as a thesis somewhere. Sadly, have the whole series but have never had time to actually play it, let alone grok the rules. It sits on the shelf with my neglected FW collection <sob/>.
Agreed. I was on the Yahoo group back in the day (probably still am, have not looked at my Yahoo group subscriptions in ages). We had a FtF group in Ottawa of five or six of us playing AS! and OtR when they first came out, and played it to death. We suffered a bit from having one player of the "Screeech!" category that Rob discusses above. Unfortunately overseas deployments put paid to that, although I carried on briefly with PBeM in the mid-90s at one point when I was in the UK for a couple of years. By the time I was back in Ottawa "permanently" the group had moved on to other things, and four of us focused on ASL. Still bought JDs stuff as it came out (even have the "simplified" Finnish-Russian version from a magazine, and the Aussie magazine more recently, names escape me) just have not had time to get back into it (barely have time for ASL at the moment). I did find the "simplified" version was not really that simplified, compared to say Simple GBoH, which was sort of what I was expecting. It left out some of the optional rules as I recall and that was about it. Still love it though, nothing like a good multiplayer furball moving at pace to get the blood pumping.Fighting Wings is also a great game. Unlike ASL, the rules evolve from time to time. This evolution is slowing, but JD is not afraid to change the rules if it materially increases realism. He never makes the game less playable. If you are interested in playing FW then make sure you join the Yahoo group. There is a great support network for the game and they start games for newbies fairly regularly.
Steve
A subset of the same group also played ASup, AStr, and TSOH to death as well.Agreed. I was on the Yahoo group back in the day (probably still am, have not looked at my Yahoo group subscriptions in ages). We had a FtF group in Ottawa of five or six of us playing AS! and OtR when they first came out, and played it to death.
My son Kenny (14) and I just played the very basic game of Up front! I have not played it in 30 years...lol
I thought he was beating me pretty bad, until we looked at the VC and I had to push my four dudes off my hill at range 2 to get to range 4 and then the next card I drew was a building for a German win!
We had a blast, made a lot of mistakes but so what.
There was a copyright issue. The KS guy used the money of the funders to pay his legal defense.I Kickstarted $125 for the new version of Up Front. The goal was $30,000. They got $340,000. Not a word for 6 months. I wonder if I'm out $125?
It depends.Thanks Robin,
Good thing I never will ever use Kickstart, and this is the reason why, kickstarter just seems like a big rip off scheme.