Q37 Balkan Betrayal
SS commanded by Yours Truly against Bulgarians commanded by Eric Bongiovanni
Fresh from breaking my run of ignominious defeats this year with a fluked win in Danish Crossroads, my latest debacle saw me "upgrading" my starting OB. No more Danish bacon farmers quaking in their boots in the face of the Nazi invasion for me; it was time for me to command a magnificent force of murderous Waffen SS scumbags in Yugoslavia. I am, of course, referring to the Prinz Eugen Division of which Wikipedia has this to say-
"The division was infamous for its brutality. On 6 August 1946, during the morning session at the Nurnberg trials, it was said that "The 7th SS Division, Prinz Eugen, is famed for its cruelty," and that "wherever it passed - through Serbia, through Bosnia and Herzegovina, through Lika and Banija or through Dalmatia - everywhere it left behind scenes of conflagration and devastation and the bodies of innocent men, women, and children who had been burned in the houses."
So just the job for sorting out Yugoslav partisans. On this occasion however, the Prinz Eugen were not going to be murdering Partisans and any civilians that they happened to come across. Instead, they were going to fight Bulgarians, half a million of whom had just switched sides and were now invading Yugoslavia. In this scenario, a bridgehead of Bulgarians had set up behind a river and it was the job of my company of war criminals to dislodge them and capture eight buildings in the Bulgarian set up area. To achieve this, the SS starting force had three 548s and seven 468s backed up by three Stug III assault guns. At the other side of the river was a mixed force of 537s and 337s (three and six respectively) which were supplemented by two AT guns with 50L ammunition.
As SS formations go, these are not quite the creme de la creme but they are probably still better than their historical counterparts who seem to have been comprised mainly of Germans conscripted from the local populace who, like many other Waffen SS divisions, were better at committing murder and mayhem than actually fighting.
In this scenario, the SS are much stronger than their Bulgarian counterparts. If casualties didn't matter, they should be able to grab the buildings that they need with reasonable ease. Unfortunately for the bad guys, in this scenario there is a CVP cap of seventeen which will result in a Bulgarian victory if it is reached. The two AT guns are obviously a real threat for the attackers and, in addition, the Bulgarians have PF availability with a dr of two or less for a squad. Anyway, this is a screenshot of the starting set up.
Beneath the concealment counters in P9, P8 and O9 is a church with a level two steeple in O9. This looked like a MMG position but it turned out that looks were deceptive. The MG was actually in a fortified location in P8 and the steeple units were dummies. It should be noted at this point that I could not know for certain how many dummies were in the OB since this was determined by a secret dr.
To cut a long story short, I lost a Stug in turn two when an ATG in S10 not only found an APCR round but also managed a critical hit which turned it into a burning wreck in S7. By the final turn, the Germans were well placed to capture the needed victory buildings but the Bulgarians were only five CVPs shy of the CVP cap. I decided to use VBM freeze in K9 and L9 to allow free movement to the rear to capture I9. As my first Stug entered K9, Eric announced that he was going to try for a panzerfaust.
Pardon me? A Panzer what? Darn it. I forgot that he had those!
The defending squad then proceeded to find two panzerfausts but missed with both shots! Eric was now ready to concede until I reminded him that there was still the CCPh to come and that he could still win by eliminating one of my Stugs, one of which was in K9 and the other of which was in VBM in the same hex as a Bulgarian HS in L9. I had two squads and an 8-1 leader in a position to advance into either location . An immobilization result against either Stug was not good enough. The Bulgarians needed to kill one. To do this, the HS needed to roll snake eyes and/or the squad needed to roll a four or less, I decided to try to advance one squad into the HS hex and the leader and the other squad into the squad's hex. This left Eric needing to roll snake eyes if he was going to kill a Stug and he would have two bites at the cherry. Instead, he decided to try to get the needed 5 CVPs by killing infantry. The infantry squad managed to ambush the attackers leaving him with the choice between trying to kill the AFV with a DR of 2 or trying to kill the infantry with a DR of 4 followed by a DR of 3 or less by the HS to get the remaining CVP needed. He went for the latter option and duly rolled the 4 and 3 that he needed for the win! Clearly this was a highly improbable outcome and I thought initially that I had blundered by putting the leader in. Had I just advanced a squad into each location, he would have had to go for the snake eyes against an AFV with two chances to do it. On further reflection, I'm not so sure that this is correct and he should probably have gone for the snake eyes option anyway. The chance of rolling snake eyes is 1 in 36. The chance of rolling <=4 followed by <=3 is 1 in 72 (one sixth times one twelfth) unless my arithmetic is awry. So maybe I didn't screw up after all! Putting the leader in gave me a remote chance of an ambush and tempted Eric to go for what was statistically the less likely option. None of this was obvious in the heat of battle at the time though. At the end of the day, if that Bulgarian squad had been able to shoot straight with its two PFs, we would never have got this far!
This was my first "Lone Canuck" scenario and I would have to say that it was pretty enjoyable and seems to be well balanced. Well worth a playing for those who possess it.