SF19 Fortress within a Fortress question

John Fedoriw

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Hi gents,

We are getting ready to play this scenario and are confused about the drifting smoke in hex N16. I looked at several threads concerning smoke but am cannot find a definitive answer anywhere. Is this correct:

33276

...with drifting smoke in N16 ground level? Or this:

33277

...with NO drifting smoke in N16 ground level? A24.61 makes me think the latter but I am not sure.

If there is no definite consensus how did the play testers play it?

John
 

Robin Reeve

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I don't see why smoke would not drift a N16 ground level : its source is at ground level.
BTW I moved this thread to the Rules & Discussions folder.
 
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ScottRomanowski

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I could not find anything in A24.61 or Q&A about terrain blocking drifting smoke. This does cause some situations that look odd, as in your example, or Smoke in 2R1 drifting to R2 (smoke only in the level one portions of that hex) to R3 (smoke at levels 0 and 1).
 

Robin Reeve

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Doors and windows must be open...
What about smoke drifting through a hill hex?
 

PresterJohn

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It would be simpler to rule that the drifting smoke was present at ground level too. The potential for significant unforeseen complexity will arise if positive and negative level changes have to be considered.
 

Bill Kohler

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It appears to me that drifting SMOKE does follow the ground level upwards and then downwards again (but it doesn't follow building levels up and down), and its base never goes below the base level of the original SMOKE:

A24.61: ... All drifting Smoke is a Hindrance up to two levels higher, and drifting WP up to four levels higher, than the Location it occupies, but never a Hindrance at levels below the Location of the original SMOKE source.
 
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von Marwitz

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It appears to me that drifting SMOKE does follow the ground level upwards and then downwards again (but it doesn't follow building levels up and down), and its base never goes below the base level of the original SMOKE:

A24.61: ... All drifting Smoke is a Hindrance up to two levels higher, and drifting WP up to four levels higher, than the Location it occupies, but never a Hindrance at levels below the Location of the original SMOKE source.
Hm... I am not sure if I have played it that way. Maybe I had SMOKE not "sinking down" again after having drifted across a hill. But it seems that the rule supports your argument.

von Marwitz
 

John Fedoriw

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It appears to me that drifting SMOKE does follow the ground level upwards and then downwards again (but it doesn't follow building levels up and down), and its base never goes below the base level of the original SMOKE:

A24.61: ... All drifting Smoke is a Hindrance up to two levels higher, and drifting WP up to four levels higher, than the Location it occupies, but never a Hindrance at levels below the Location of the original SMOKE source.
Yeah that seems to be what the rules say. Thanks everyone.
 
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