Ponyri or Zamoly. Which Kursk product to get

Corwin

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Which one is a superior experience? More bang for Buck?
 

fenyan

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One thing to consider is Advancing Fire products overall have larger and longer scenarios so it's hard for me to get them out since my playing time is face-to-face sessions at the local gaming store.
 

Steve H

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Which one is a superior experience? More bang for Buck?
Well, for one thing Zamoly is not a representation of the battle of Kursk. I think you mean Advancing Fire's Prokhorovka. I have both that and Ponyri and it depends on the size of the scenario you like. AF's scenarios tend to be larger.
 
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ibncalb

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AF's products require a significant investment to understand and enjoy. If you're really keen on a subject and they cover it then noone else does so with such a level of detail.

However if you turn your nose up at slopes as being too complicated then that's a good indication to stick with more middle of the road products.
 

Vinnie

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I have both and have played from both.
Prokhorovka is huge and intricate with swirling armour battles that you really need to know your stuff for. Ponyri is more combined arms and infantry in a tight struggle for control. Choose your poison. If you can get the AF products. They are much more limited print runs.
 

Corwin

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Well, for one thing Zamoly is not a representation of the battle of Kursk. I think you mean Advancing Fire's Prokhorovka. I have both that and Ponyri and it depends on the size of the scenario you like. AF's scenarios tend to be larger.
You are correct. I cited the wrong product
 

Vic Provost

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I love Ponyri, if is all I need for Kursk actions in that part of the huge battle. MMP done it right from what I can see.
 

DonWPetros

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I love the Kursk actions - I think they bring out the best of ASL.

I've prepared a very large Kursk-themed project for MMP. There are 6 new East Front themed geoboards (open terrain, straggling village, double-wide hill) several large overlays (ie. grain, woods, open ground, Russian themed building extensions), and 19 tourney-sized scenarios. Currently finishing final playtesting.

The project is intended to provide several new terrain options for designers. It's a series of new boards that have both more open ground, grain, etc., with no Stone buildings (Wood only), but 'strips' of wooden buildings to add to existing terrain to create more Russian-themed villages. The larger overlays can be used with new and existing boards to 'open them up', using large OG and Grain overlays. SSRs also, that give the scenarios a decided East Front vibe.
 
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Gunner Scott

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This project has Crucible of Steel vibes.

I love the Kursk actions - I think they bring out the best of ASL.

I've prepared a very large Kursk-themed project for MMP. There are 6 new East Front themed geoboards (open terrain, straggling village, double-wide hill) several large overlays (ie. grain, woods, open ground, Russian themed building extensions), and 19 tourney-sized scenarios. Currently finishing final playtesting.

The project is intended to provide several new terrain options for designers. It's a series of new boards that have both more open ground, grain, etc., with no Stone buildings (Wood only), but 'strips' of wooden buildings to add to existing terrain to create more Russian-themed villages. The larger overlays can be used with new and existing boards to 'open them up', using large OG and Grain overlays. SSRs also, that give the scenarios a decided East Front vibe.
 
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