thedrake
Elder Member
No I placed the Pillboxes in first road hex north of the western+eastern bridges.Did you say you placed Pillboxes on bridge hexes? Is there an exception to B30.1 in the Konigsburg rules?
No I placed the Pillboxes in first road hex north of the western+eastern bridges.Did you say you placed Pillboxes on bridge hexes? Is there an exception to B30.1 in the Konigsburg rules?
Yes they are Bridges with a Railroad in (L39) and a Paved Road in (XX41)To be clear, the Eisenbahnbruke (L39) and the Holz (XX41) Bridges?
Aren't those paved roads?No I placed the Pillboxes in first road hex north of the western+eastern bridges.
Yes, he clarified, the hexes before the bridgesAren't those paved roads?


Hi all. Just bought this, looks great but a bit confused by some rule examples. Railcar wrecks. The examples of a railcar wreck F13 Q18 don’t exist. I’m thinking examples are N47 O46. I believe the examples on Building-Road Hexes are also wrong. Not sure where they are meant to be. Clarification would be great. Cheers
Thanks a lot George. Otherwise all seems great.The reference F13 and Q18 are typos left over from the previous map and not picked up during editing
You are correct and the images of the Wrecked Railcars.
View attachment 34311
I don't know where N44 came from, this could a left over from a previous version of the map.
However, Building Road hex YY45 is correct.
View attachment 34312
In one of the playtests I scored a win by having a HIP 1/2 squad in a cellar hex , my opponent thought he had got the win till I revealed!Played the scenarios, enjoyed them. Thought it was Red Barricades with some nice additions, terrain and twists added.
Only thing I would change is requiring all Hipsters to appear concealed a couple of turns before the last turn. A couple of the scenarios suffer from the last turn unhip and capture VB syndrome.

The current map represents the southern half of the planned area. Earlier designs included a northern extension that would adjoin the existing section.I noticed too that the hex coordinates were abnormal. What prompted the map change?