Distant Guns: Markov Sortie

Crackaces

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Ok I have to wait for the update to continue my Jutland campaign. So I am delving into Distant Guns. In the Markov Sortie scenario the object is to cut off the Russians before they can get back to Port Aurthur. Am I missing something? The Russians start just in front of the port about 40K meters and simply execute a turn back to port. Even at the brisk speed of 19 knots the shore batteries come into play [heaving molten metal at 36K meters] before any Imperial Navy ships can close range. I have tried giving the Russians some room to come out to play but they just turn back to port. Where is the "cut off" part of this scenario?
 
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