FrankH said the following: (And Von Marwitz had a similar tone in his post)
"Between the wars, and even after WWII, partisan actions and independence movements resulted in poorly trained, irregular forces moving about in smaller scale actions. The ASL rules do a rather rough job of representing this."
The scenarios I am looking at/designing are from an insurgency type of war.. (1920s) weak forces all around, but I am not sure the "battles" are squads vs squads.. Some tweaking will have to be done. Platoon movement for squads

I jest here, some rules do help, lower conscript movement, weaker SMCs, (not a rule more of a game mechanic), etc..
My plan is to move forward on these designs and see what I get, want to be realistic going in, but do not want to overthink this and sabotage the designs from the start.
Thanks
Joe